Ejemplo n.º 1
0
 public static bool GetMouseButtonUp(EMyMouseButtons monoMouseButton)
 {
     if (Input.myMouseStates.TryGetValue(monoMouseButton, out EMyInputState myInputState))
     {
         return(myInputState == EMyInputState.GetMouseButtonUp);
     }
     else
     {
         return(false);
     }
 }
Ejemplo n.º 2
0
        // Handle mouse button release
        private static void MouseDown(List <EMyMouseButtons> monoPressedMouseButtons)
        {
            var myMouseStatesNew = new Dictionary <EMyMouseButtons, EMyInputState>(Input.myMouseStates);  // Copy states

            foreach (KeyValuePair <EMyMouseButtons, EMyInputState> amaInputStatePairInLoop in Input.myMouseStates)
            {
                EMyMouseButtons monoMouseButtonInLoop = amaInputStatePairInLoop.Key;

                if (false == monoPressedMouseButtons.Contains(monoMouseButtonInLoop))
                {
                    if (amaInputStatePairInLoop.Value == EMyInputState.GetMouseButton || amaInputStatePairInLoop.Value == EMyInputState.GetMouseButtonDown)
                    {
                        myMouseStatesNew[monoMouseButtonInLoop] = EMyInputState.GetMouseButtonUp;
                    }
                    else
                    {
                        myMouseStatesNew.Remove(monoMouseButtonInLoop);
                    }
                }
            }

            Input.myMouseStates.Clear();
            Input.myMouseStates = myMouseStatesNew;
        }