Ejemplo n.º 1
0
        public void onSurfaceCreated(GL10 unused, EGLConfig config)
        {
            // if onSurfaceCreated is called while resuming from pause,
            // it means the GL context was lost
            paused.compareAndSet(1, -1);

            // assign high priority to the rendering thread
            java.lang.Thread.currentThread()
            .setPriority(java.lang.Thread.MAX_PRIORITY);

            // set swap interval
            if (swapInterval != 1)
            {
                var eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
                EGL14.eglSwapInterval(eglDisplay, swapInterval);
            }
        }