Ejemplo n.º 1
0
 /// <summary>
 /// 방향 회전
 /// </summary>
 public void EnemyRotate()
 {
     if (eEnemyState.Equals(EEnemyState.idle) || eEnemyState.Equals(EEnemyState.death))
     {
         return;
     }
     tr.rotation = Quaternion.Lerp(tr.rotation, Quaternion.LookRotation(new Vector3(playerTr.position.x, 0, playerTr.position.z) - new Vector3(tr.position.x, 0, tr.position.z)), rotSpeed * Time.deltaTime);
 }