Ejemplo n.º 1
0
        private void updateValues(ECurrencies source)
        {
            switch (source)   //Switch on source, which we change for the call.
            {
            case ECurrencies.JPY:
            {
                amountUsd = amountJpy / 104.92;
                break;
            }

            case ECurrencies.GBP:
            {
                amountUsd = amountGbp / 0.72158;
                break;
            }

            case ECurrencies.FRF:
            {
                amountUsd = amountFrf / 5.41129;
                break;
            }

            case ECurrencies.DEM:
            {
                amountUsd = amountDem / 1.61345;
                break;
            }

            default: break;
            }
            convertFromUsd();//Sets the values for all other currencies.
            // Detatch the event handler functions that trigger by text changing.
            // This prevents a stack overflow resulting from triggering the event by changing the text in this function.
            textBoxUsd.TextChanged -= textBoxUsd_TextChanged;
            textBoxJpy.TextChanged -= textBoxJpy_TextChanged;
            textBoxGbp.TextChanged -= textBoxGbp_TextChanged;
            textBoxFrf.TextChanged -= textBoxFrf_TextChanged;
            textBoxDem.TextChanged -= textBoxDem_TextChanged;
            //textBoxUsd.Text = String.Format("{0:N0}", amountUsd);
            //I tried this, but then I would have to parse input which had a variety of characters thrown into it.
            textBoxUsd.Text = amountUsd.ToString();
            textBoxDem.Text = amountDem.ToString();
            textBoxFrf.Text = amountFrf.ToString();
            textBoxGbp.Text = amountGbp.ToString();
            textBoxJpy.Text = amountJpy.ToString();
            //Reattach the event handlers that trigger by text changing.
            //This conundrum results because OnChange works better than OnKeyPress.
            //OnKeyPress will only update AFTER a press which meant that conversions were happening a step behind a change in the text.
            textBoxUsd.TextChanged += textBoxUsd_TextChanged;
            textBoxJpy.TextChanged += textBoxJpy_TextChanged;
            textBoxGbp.TextChanged += textBoxGbp_TextChanged;
            textBoxFrf.TextChanged += textBoxFrf_TextChanged;
            textBoxDem.TextChanged += textBoxDem_TextChanged;
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="pAmount"></param>
 /// <param name="pCurrency"></param>
 public CAmount(decimal pAmount, ECurrencies pCurrency)
 {
     Amount = pAmount;
     Currency = pCurrency;
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="pAmount"></param>
 /// <param name="pCurrency"></param>
 public CAmount(decimal pAmount, ECurrencies pCurrency)
 {
     Amount   = pAmount;
     Currency = pCurrency;
 }