private void OnPlayerLeft(EB.Sparx.Game game, EB.Sparx.Player player) { if (LevelOwnerComponent.IsLevelOwner(player)) { LevelOwnerComponent.AssignLevelOwner(mDMono.gameObject); } }
public void OnGameEnded(EB.Sparx.Game game) { if (GameEndedEvent != null) { GameEndedEvent(game); } }
public void OnPlayerJoined(EB.Sparx.Game game, EB.Sparx.Player player) { if (PlayerJoinedEvent != null) { PlayerJoinedEvent(game, player); } }
public void OnPlayerLeft(EB.Sparx.Game game, EB.Sparx.Player player) { Replication.OnPlayerLeft(game, player); if (PlayerLeftEvent != null) { PlayerLeftEvent(game, player); } }
public void OnLeaveGame(EB.Sparx.Game game, string reason) { Replication.ClearGame(); if (LeaveGameEvent != null) { LeaveGameEvent(game, reason); } }
public void OnJoinedGame(EB.Sparx.Game game) { Replication.SetGame(game); if (JoinedGameEvent != null) { JoinedGameEvent(game); } }
public void OnUpdate(EB.Sparx.Game game) { }
public void OnReceive(EB.Sparx.Game game, EB.Sparx.Player player, EB.Sparx.Packet packet) { Replication.Receive(player != null ? player.PlayerId : EB.Sparx.Network.HostId, packet.Data); }
public void OnAttributesUpdated(EB.Sparx.Game game) { }
public void OnJoinedGame(EB.Sparx.Game game) { Manager.SetGame(game); EB.Util.BroadcastMessage("OnJoinedGame"); }
public void OnGameEnded(EB.Sparx.Game game) { EB.Util.BroadcastMessage("OnGameEnded"); }
public void OnAttributesUpdated(EB.Sparx.Game game) { EB.Util.BroadcastMessage("OnAttributesUpdated"); }
public void OnPlayerLeft(EB.Sparx.Game game, EB.Sparx.Player player) { Manager.OnPlayerLeft(game, player); EB.Util.BroadcastMessage("OnPlayerLeft", player); }
public void OnPlayerJoined(EB.Sparx.Game game, EB.Sparx.Player player) { EB.Util.BroadcastMessage("OnPlayerJoined", player); }
public void OnUpdate(EB.Sparx.Game game) { Manager.Update(); }
public void OnLeaveGame(EB.Sparx.Game game, string reason) { Manager.ClearGame(); EB.Util.BroadcastMessage("OnLeaveGame", reason); }