Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        playAudio = GetComponent <AudioSource>();

        timeText        = GameObject.Find("DetonateTime").GetComponent <Text>();
        dynamiteExplode = gameObject.GetComponent <DynamiteExplode>();
        dynaAnimation   = gameObject.GetComponent <DynamiteAnimation>();
    }
Ejemplo n.º 2
0
    // Use this for initialization
    void Start()
    {
        playAudio = GetComponent <AudioSource>();
        fuseClip  = (AudioClip)AssetDatabase.LoadAssetAtPath(Paths.fusePath, typeof(AudioClip));

        timeText        = GameObject.Find("DetonateTime").GetComponent <Text>();
        dynamiteExplode = gameObject.GetComponent <DynamiteExplode>();
        dynaAnimation   = gameObject.GetComponent <DynamiteAnimation>();
    }
Ejemplo n.º 3
0
 public void Start()
 {
     dynamitteMove = GetComponent <DynamiteMovement>();
     dynaAnimation = GetComponentInChildren <DynamiteAnimation>();
     dynamiteTimer = gameObject.GetComponent <DynamiteExplodeTimer>();
 }