public DynamicBone_V1Wrapper(DynamicBone_Ver01 bone) { Bone = bone; }
public static void RegisterDynamicBone(DynamicBone_Ver01 bone) { Register(new DynamicBone_V1Wrapper(bone)); }
public static DbAdapter Create(DynamicBone_Ver01 bone) { return(new DbAdapter(bone, () => bone.m_Particles.LastOrDefault(t => t?.m_Transform != null)?.m_Transform, () => bone.m_Force, f => bone.m_Force = f)); }