Ejemplo n.º 1
0
        public async Task GenerateDungeon(IUser user, [Remainder] string name)
        {
            if (await IsGMLevel(3))
            {
                Player player = Player.Load(user.Id);
                Area   dungeon;
                if (name.Length > 0)
                {
                    dungeon = Dungeons.ManualDungeon(StringM.UpperAt(name), player.AreaInfo.floor, player.Area);
                }
                else
                {
                    dungeon = Dungeons.Generate(player.AreaInfo.floor, player.Area);
                }
                if (dungeon != null)
                {
                    await player.SetArea(dungeon);

                    await player.NewUI(await ReplyAsync(embed: dungeon.AreaInfo(player.AreaInfo.floor).Build()), MsgType.Main);
                }
                else
                {
                    await ReplyAsync("Dungeon not Found");
                }
            }
        }
Ejemplo n.º 2
0
        internal static async Task EnterDungeon(Player player, IMessageChannel chan)
        {
            player.EndEncounter();
            Area dungeon = Dungeons.Generate(player.AreaInfo.floor, player.Area);
            await player.SetArea(dungeon, player.AreaInfo.floor);

            player.QuestTrigger(Quest.QuestTrigger.Enter, "Dungeon");

            player.EggPocketTrigger(NPCSystems.Companions.Egg.EggChallenge.Exploration);

            EmbedBuilder areaInfo = player.UserEmbedColor(player.Area.AreaInfo(player.AreaInfo.floor));
            await player.NewUI(await chan.SendMessageAsync("You've entered " + player.Area.name,
                                                           embed: areaInfo.Build()), MsgType.Main);
        }