Ejemplo n.º 1
0
        /// <summary>
        /// Adds prop to puzzle in place.
        /// </summary>
        /// <param name="place"></param>
        /// <param name="prop"></param>
        /// <param name="positionType"></param>
        public void AddProp(PuzzlePlace place, DungeonProp prop, Placement positionType)
        {
            if (this.Region == null)
            {
                throw new PuzzleException("AddProp outside of OnPuzzleCreate.");
            }

            var pos = place.GetPosition(positionType);

            prop.RegionId = this.Region.Id;
            prop.Info.X   = pos[0];
            prop.Info.Y   = pos[1];
            prop.UpdateShapes();
            prop.Info.Direction = MabiMath.DegreeToRadian(pos[2]);
            prop.Behavior      += PuzzleEvent;

            this.Region.AddProp(prop);
            this.Props[prop.Name] = prop;
        }
Ejemplo n.º 2
0
 /// <summary>
 /// Adds prop to place.
 /// </summary>
 /// <param name="prop"></param>
 /// <param name="positionType"></param>
 public void AddProp(DungeonProp prop, Placement positionType)
 {
     this.Puzzle.AddProp(this, prop, positionType);
 }