Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        instance        = this;
        hackableObjects = new List <Hackable>();
        terminals       = new List <Terminal>();
        tutorialInfo    = FindObjectOfType <TutorialInfo>();
        grid            = FindObjectOfType <DungeonGrid>();
        if (tutorialInfo)
        {
            generator = new GridGenerator(1, 0);
        }
        else
        {
            generator = TryMakeDungeonUntilSuccessful();
        }
        int[][] gridPlan = generator.GetGrid();
        SetUpCamera(gridPlan.Length);
        grid.GenerateGrid(gridPlan);
        grid.GenerateSwitchTilesOn(generator.GetSwitchTilesOn());
        grid.GenerateSwitchTilesOff(generator.GetSwitchTilesOff());
        grid.GenerateRamps(generator.GetRamps());
        grid.GenerateFirewalls(generator.GetFirewalls());
        grid.GenerateDefenses(generator.GetDefences());
        grid.GenerateTerminals(generator.GetTerminals());
        grid.GenerateSwitches(generator.GetSwitches());
        grid.GenerateSecurityHubs(generator.GetHubs());
        if (tutorialInfo)
        {
            AssignEnemyTypes(ref generator, tutorialInfo.GetEnemies());
        }
        foreach (Room room in generator.rooms)
        {
            List <EnemyProgram> enemiesInRoom = grid.GenerateEnemies(room.GetEnemies());
            grid.AssignPatrolRoutes(ref enemiesInRoom, room.patrolRoutes);
        }
        grid.GeneratePorts(generator.GetPorts());
        grid.AssignTerminalControl(generator.GetTerminalControlledObjects());
        foreach (Room room in generator.rooms)
        {
            if (room.isControlledByInternalTerminal)
            {
                room.ConnectTerminal(ref terminals);
            }
            room.ConnectSwitches();
        }
        RemoveUnusedTerminals();

        grid.PlaceLoot(generator.GetLoot());
        grid.PlaceObjective(generator.getMissionObj());
        if (tutorialInfo)
        {
            CreatePlayerPrograms(tutorialInfo.tutorialPrograms);
        }
        else
        {
            CreatePlayerPrograms(MissionStatus.instance.selectedPrograms);
        }
        grid.CreateDeploymentZone(generator.GetDeploymentArea());
        FindObjectOfType <CameraContol>().Configure();
        grid.ExploreStartingArea(generator.GetDeploymentArea());
        PrepareNextDeployment();
    }