static int _g_get_GameObjectRef(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DuckHuntLuaResourceRef gen_to_be_invoked = (DuckHuntLuaResourceRef)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.GameObjectRef); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_MaterialRef(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DuckHuntLuaResourceRef gen_to_be_invoked = (DuckHuntLuaResourceRef)translator.FastGetCSObj(L, 1); gen_to_be_invoked.MaterialRef = (UnityEngine.Material[])translator.GetObject(L, 2, typeof(UnityEngine.Material[])); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { DuckHuntLuaResourceRef gen_ret = new DuckHuntLuaResourceRef(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to DuckHuntLuaResourceRef constructor!")); }