Ejemplo n.º 1
0
    public static Dictionary <string, Trigger> CreateTriggersDict()
    {
        // Create our triggers menu
        Dictionary <string, Trigger> triggersDict = new Dictionary <string, Trigger>();

        triggersDict.Add("Filler/First", new Trigger {
            type = Trigger.Type.FIRST
        });
        triggersDict.Add("Filler/Random", new Trigger {
            type = Trigger.Type.RANDOM
        });
        triggersDict.Add("Events/Special/Cute Sneeze", new CuteSneezeTrigger());
        triggersDict.Add("Events/Overdose/Any", new Trigger {
            type = Trigger.Type.OVERDOSE
        });
        foreach (string drug in DrugManager.GetDrugs())
        {
            triggersDict.Add("Events/Low Dose/" + drug, new DrugTrigger(drug));
            triggersDict.Add("Events/Medium Dose/" + drug, new DrugTrigger(drug, 5));
            triggersDict.Add("Events/High Dose/" + drug, new DrugTrigger(drug, 10));
            triggersDict.Add("Events/Overnight Change/" + drug, new OvernightChangeTrigger(drug));
            triggersDict.Add("Events/Overdose/" + drug, new OverdoseTrigger(drug));
        }
        return(triggersDict);
    }
Ejemplo n.º 2
0
 void CreateDrugsMenu()
 {
     // Create our triggers menu
     drugsMenu = new GenericMenu();
     foreach (string drug in DrugManager.GetDrugs())
     {
         drugsMenu.AddItem(new GUIContent(drug), false, clickHandler, drug);
     }
 }