Ejemplo n.º 1
0
 // Update is called once per frame
 void Update()
 {
     nearest = FindTheClosestFreeDropZone();
     HighlightNearest();
     // if(nearest != null)
     // Debug.Log(nearest.PlayerIsFacingDropzone());
     // Debug.Log()
 }
Ejemplo n.º 2
0
    public DropzoneManager FindTheClosestFreeDropZone()
    {
        DropzoneManager _nearest     = dropzones[0];
        float           shortestDist = Vector3.Distance(dropzones[0].transform.position, player.transform.position);

        for (int i = 0; i < dropzones.Count; i++)
        {
            if (Vector3.Distance(dropzones[i].transform.position, player.transform.position) <= shortestDist &&
                !dropzones[i].isOccupied &&
                dropzones[i].isFacingPlayer)
            {
                shortestDist = Vector3.Distance(dropzones[i].transform.position, player.transform.position);
                _nearest     = dropzones[i];
            }
        }
        return(_nearest);
    }