Ejemplo n.º 1
0
    private void ShowDrops()
    {
        this.skipCount = DropItemResult.SkipCount.Drops;
        GameWebAPI.RespDataWD_DungeonResult.Drop[]            array    = null;
        GameWebAPI.RespDataWD_DungeonStart.LuckDrop           luckDrop = null;
        GameWebAPI.RespDataWD_DungeonResult.OptionDrop[]      array2   = null;
        GameWebAPI.RespDataWD_DungeonResult.EventChipReward[] array3   = null;
        GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward[] array4 = null;
        GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward[] array5 = null;
        GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.LuckDrop[]   array6 = null;
        GameWebAPI.RespDataWD_DungeonStart respDataWD_DungeonStart = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonStart;
        if (respDataWD_DungeonStart != null)
        {
            luckDrop = respDataWD_DungeonStart.luckDrop;
            if (ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult != null)
            {
                array  = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult.dropReward;
                array2 = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult.optionDrop;
                array3 = ClassSingleton <QuestData> .Instance.RespDataWD_DungeonResult.eventChipReward;
            }
        }
        GameWebAPI.RespData_WorldMultiStartInfo respData_WorldMultiStartInfo = DataMng.Instance().RespData_WorldMultiStartInfo;
        if (respData_WorldMultiStartInfo != null)
        {
            array    = null;
            luckDrop = null;
            GameWebAPI.RespData_WorldMultiResultInfoLogic respData_WorldMultiResultInfoLogic = ClassSingleton <QuestData> .Instance.RespData_WorldMultiResultInfoLogic;
            if (respData_WorldMultiResultInfoLogic.dungeonReward != null)
            {
                array6 = respData_WorldMultiResultInfoLogic.dungeonReward.luckDrop;
                GameWebAPI.RespData_WorldMultiStartInfo respData_WorldMultiStartInfo2 = DataMng.Instance().RespData_WorldMultiStartInfo;
                bool flag = respData_WorldMultiStartInfo2.party[0].userId == DataMng.Instance().RespDataCM_Login.playerInfo.userId;
                if (flag)
                {
                    array4 = respData_WorldMultiResultInfoLogic.dungeonReward.ownerDropReward;
                }
                array5 = respData_WorldMultiResultInfoLogic.dungeonReward.multiReward;
            }
            array  = respData_WorldMultiResultInfoLogic.dropReward;
            array2 = respData_WorldMultiResultInfoLogic.optionDrop;
            array3 = respData_WorldMultiResultInfoLogic.eventChipReward;
        }
        List <DropItemTotalParts.Data> list = new List <DropItemTotalParts.Data>();

        if (array != null)
        {
            foreach (GameWebAPI.RespDataWD_DungeonResult.Drop drop in array)
            {
                list.Add(new DropItemTotalParts.Data
                {
                    assetCategoryId = drop.assetCategoryId,
                    objectId        = drop.assetValue.ToString(),
                    num             = drop.assetNum
                });
            }
        }
        if (luckDrop != null)
        {
            list.Add(new DropItemTotalParts.Data
            {
                assetCategoryId = luckDrop.assetCategoryId,
                objectId        = luckDrop.assetValue.ToString(),
                num             = luckDrop.assetNum
            });
        }
        if (array4 != null)
        {
            foreach (GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward dropReward in array4)
            {
                list.Add(new DropItemTotalParts.Data
                {
                    assetCategoryId = dropReward.assetCategoryId,
                    objectId        = dropReward.assetValue.ToString(),
                    num             = dropReward.assetNum
                });
            }
        }
        if (array5 != null)
        {
            foreach (GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.DropReward dropReward2 in array5)
            {
                list.Add(new DropItemTotalParts.Data
                {
                    assetCategoryId = dropReward2.assetCategoryId,
                    objectId        = dropReward2.assetValue.ToString(),
                    num             = dropReward2.assetNum
                });
            }
        }
        if (array6 != null)
        {
            foreach (GameWebAPI.RespData_WorldMultiResultInfoLogic.DungeonReward.LuckDrop luckDrop2 in array6)
            {
                list.Add(new DropItemTotalParts.Data
                {
                    assetCategoryId = luckDrop2.assetCategoryId,
                    objectId        = luckDrop2.assetValue.ToString(),
                    num             = luckDrop2.assetNum
                });
            }
        }
        if (array2 != null)
        {
            foreach (GameWebAPI.RespDataWD_DungeonResult.OptionDrop optionDrop in array2)
            {
                list.Add(new DropItemTotalParts.Data
                {
                    assetCategoryId = optionDrop.assetCategoryId,
                    objectId        = optionDrop.assetValue.ToString(),
                    num             = optionDrop.assetNum.ToInt32()
                });
            }
        }
        if (array3 != null)
        {
            foreach (GameWebAPI.RespDataWD_DungeonResult.EventChipReward eventChipReward in array3)
            {
                list.Add(new DropItemTotalParts.Data
                {
                    assetCategoryId = eventChipReward.assetCategoryId,
                    objectId        = eventChipReward.assetValue.ToString(),
                    num             = eventChipReward.assetNum.ToInt32()
                });
            }
        }
        List <DropItemTotalParts.Data> list2 = new List <DropItemTotalParts.Data>();

        while (list.Count > 0)
        {
            DropItemTotalParts.Data data = list[0];
            int num = 0;
            foreach (DropItemTotalParts.Data data2 in list)
            {
                if (data.assetCategoryId == data2.assetCategoryId && data.objectId == data2.objectId)
                {
                    num += data2.num;
                }
            }
            DropItemTotalParts.Data newData = new DropItemTotalParts.Data();
            newData.assetCategoryId = data.assetCategoryId;
            newData.objectId        = data.objectId;
            newData.num             = num;
            list2.Add(newData);
            list = list.Where((DropItemTotalParts.Data x) => x.assetCategoryId != newData.assetCategoryId || x.objectId != newData.objectId).ToList <DropItemTotalParts.Data>();
        }
        this.dropItemTotalList = new DropItemTotalList(base.gameObject, list2.ToArray());
        this.dropItemTotalList.SetActive(false);
        this.dropItemList = new DropItemList(base.gameObject, 10, new Vector2(890f, 250f), array, luckDrop, array4, array5, array6, array2, array3);
        this.dropItemList.SetScrollBarPosX(550f);
        this.dropItemList.SetPosition(new Vector3(0f, 40f, 100f));
        if (this.clipingTextures != null)
        {
            foreach (UITexture uitexture in this.clipingTextures)
            {
                uitexture.depth = 0;
            }
        }
        IEnumerator routine = this.dropItemList.SetDrops(false, new Action(this.SetDropCallBack));

        this.coroutineDropInfo = AppCoroutine.Start(routine, false);
        if (this.lines != null)
        {
            foreach (GameObject gameObject in this.lines)
            {
                gameObject.SetActive(true);
            }
        }
        this.isUserMonsterRefresh = false;
        this.isChipMonsterRefresh = false;
        foreach (DropItemTotalParts.Data data3 in list2)
        {
            if (data3.assetCategoryId.ToInt32() == 1)
            {
                this.isUserMonsterRefresh = true;
            }
            if (data3.assetCategoryId.ToInt32() == 17)
            {
                this.isChipMonsterRefresh = true;
            }
        }
    }
Ejemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     inv               = GameObject.FindGameObjectWithTag("GameManager").GetComponent <Inventory> ();
     dropList          = GameObject.FindGameObjectWithTag("DropManager").GetComponent <DropItemList> ();
     achievmentManager = GameObject.FindGameObjectWithTag("AchievmentManager").GetComponent <AchievmentGenerator>();
 }