// Update is called once per frame
    void Update()
    {
        if (Input.GetMouseButtonDown(1))


        {
            expose = true;



            TheDroneYH.GetComponent <SphereCollider>().radius = 8500;

            // TheDroneYH.GetComponent<BoxCollider>().enabled = false;



            Drone_Exposing_Enemies_Liban FGH = GameObject.FindWithTag("Dronee").GetComponent <Drone_Exposing_Enemies_Liban>();

            FGH.enabled = true;
        }
    }
    // public SphereCollider ColliderForSecondAbility;


    //  public SphereCollider ColliderForFirstAbility;



    void Update()
    {
        if (Input.GetMouseButtonDown(1))

        {
            StartCoroutine(ActivateExposeLocationss());



            print("juio");
        }



        IEnumerator ActivateExposeLocationss()



        {
            expose = true;


            Drone_Second_ability_Liban XCV = GameObject.Find("Activate Drone second ability").GetComponent <Drone_Second_ability_Liban>();


            XCV.enabled = true;



            ActivateWatchAbilityTwo_Liban AWQ123 = GameObject.Find("Activate second watch ability").GetComponent <ActivateWatchAbilityTwo_Liban>();


            AWQ123.enabled = false;



            AmazingDrone.GetComponent <SphereCollider>().radius = 8499;



            AmazingDrone.GetComponent <SphereCollider>().enabled = true;



            AmazingDrone.GetComponent <BoxCollider>().enabled = false;



            Drone_Exposing_Enemies_Liban EXXXLiban = GameObject.Find("Drone Skin").GetComponent <Drone_Exposing_Enemies_Liban>();


            EXXXLiban.enabled = true;



            //Nil_FOVdetection.droneIntel = true;



            //cancels out ability


            yield return(new WaitForSeconds(5.0f));



            expose = false;



            //  Outline O12 = GameObject.Find("enemy sphere 2").GetComponent<Outline>();


            //  O12.enabled = false;



            //   Outline O13 = GameObject.Find("enemy sphere 3").GetComponent<Outline>();


            //   O13.enabled = false;



            //  Outline O14 = GameObject.Find("enemy sphere 4").GetComponent<Outline>();


            //   O14.enabled = false;



            //   AmazingDrone.GetComponent<SphereCollider>().radius = 521.5f;



            //  AmazingDrone.GetComponent<SphereCollider>().enabled = false;



            //Nil_FOVdetection.droneIntel = false;



            yield return(new WaitForSeconds(5.7f));



            ActivateWatchAbilityTwo_Liban TGB = GameObject.Find("Activate second watch ability").GetComponent <ActivateWatchAbilityTwo_Liban>();

            TGB.enabled = true;
        }
    }