private void DriveHeadersParent()
 {
     if (headersParent != null && !swipyMenu.FreezeHeaders)
     {
         headersParentRectDriver.Clear();
         headersParentRectDriver = new DrivenRectTransformTracker();
         headersParentRectDriver.Clear();
         headersParentRectDriver.Add(this, headersParent, DrivenTransformProperties.All);
     }
 }
Ejemplo n.º 2
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        protected override void OnDisable()
        {
            CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);

            if (m_HorizontalScrollbar)
            {
                m_HorizontalScrollbar.onValueChanged.RemoveListener(SetHorizontalNormalizedPosition);
            }
            if (m_VerticalScrollbar)
            {
                m_VerticalScrollbar.onValueChanged.RemoveListener(SetVerticalNormalizedPosition);
            }

            m_HasRebuiltLayout = false;
            m_Tracker.Clear();
            m_Velocity = Vector2.zero;
            LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
            base.OnDisable();
        }
Ejemplo n.º 3
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        // ILayoutElement Interface
        public virtual void CalculateLayoutInputHorizontal()
        {
            m_RectChildren.Clear();
            for (int i = 0; i < rectTransform.childCount; i++)
            {
                RectTransform rect = rectTransform.GetChild(i) as RectTransform;
                if (rect == null)
                {
                    continue;
                }
                ILayoutIgnorer ignorer = rect.GetComponent(typeof(ILayoutIgnorer)) as ILayoutIgnorer;
                if (rect.gameObject.activeInHierarchy && !(ignorer != null && ignorer.ignoreLayout))
                {
                    m_RectChildren.Add(rect);
                }
            }

            m_Tracker.Clear();
        }
Ejemplo n.º 4
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 protected virtual void HandleSlaves()
 {
     tracker.Clear();
     for (int i = 0; i < slaveList.Count; i++)
     {
         Slave slave = slaveList[i];
         if (slave.rectTransform == null)
         {
             continue;
         }
         if (horizontal)
         {
             tracker.Add(this, slave.rectTransform, DrivenTransformProperties.SizeDeltaX);
             slave.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, rectTransform.sizeDelta.x + slave.sizeOffset.x);
         }
         if (vertical)
         {
             tracker.Add(this, slave.rectTransform, DrivenTransformProperties.SizeDeltaY);
             slave.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, rectTransform.sizeDelta.y + slave.sizeOffset.y);
         }
     }
 }
Ejemplo n.º 5
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 public void Execute()
 {
     rectTransform = GetComponent <RectTransform>();
     Children.Clear();
     for (int i = 0; i < rectTransform.childCount; i++)
     {
         RectTransform ct = transform.GetChild(i) as RectTransform;
         Children.Add(ct);
     }
     m_Tracker.Clear();
     SetLayoutHorizontal();
     SetLayoutVertical();
 }
Ejemplo n.º 6
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        /// <summary>
        /// This function is called when the behaviour becomes disabled.
        /// </summary>
        protected override void OnDisable()
        {
            UIParticleUpdater.Unregister(this);
            if (!_shouldBeRemoved)
                particles.Exec(p => p.GetComponent<ParticleSystemRenderer>().enabled = true);
            _tracker.Clear();

            // Destroy object.
            MeshPool.Return(_bakedMesh);
            _bakedMesh = null;

            base.OnDisable();
        }
        private void SetupDrivenTransforms()
        {
            tracker = new DrivenRectTransformTracker();
            tracker.Clear();

            //So that we can calculate everything correctly
            foreach (RectTransform child in contentTransform)
            {
                tracker.Add(this, child, DrivenTransformProperties.Anchors);

                child.anchorMax = new Vector2(0, 1);
                child.anchorMin = new Vector2(0, 1);
            }
        }
Ejemplo n.º 8
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        public void MatchChildDimensions()
        {
            m_Tracker.Clear();

            if (rectTransform.childCount > 1)
            {
                Debug.LogWarning("SimpleContentSizeFitter:: This layout element will only function correctly if this element has a single child.");
                return;
            }

            if (rectTransform.childCount != 1)
            {
                return;
            }

            var child  = rectTransform.GetChild(0) as RectTransform;
            var height = child.rect.height;
            var width  = child.rect.width;

            m_Tracker.Add(this, rectTransform, DrivenTransformProperties.SizeDelta);
            rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, width);
            rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, height);
        }
Ejemplo n.º 9
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        // ILayoutElement Interface
        public virtual void CalculateLayoutInputHorizontal()
        {
            m_RectChildren.Clear();
            var toIgnoreList = ListPool <Component> .Get();

            for (int i = 0; i < rectTransform.childCount; i++)
            {
                var rect = rectTransform.GetChild(i) as RectTransform;
                if (rect == null || !rect.gameObject.activeInHierarchy)
                {
                    continue;
                }

                rect.GetComponents(typeof(ILayoutIgnorer), toIgnoreList);

                if (toIgnoreList.Count == 0)
                {
                    m_RectChildren.Add(rect);
                    continue;
                }

                for (int j = 0; j < toIgnoreList.Count; j++)
                {
                    var ignorer = (ILayoutIgnorer)toIgnoreList[j];
                    if (!ignorer.ignoreLayout)
                    {
                        m_RectChildren.Add(rect);
                        break;
                    }
                }
            }

            ListPool <Component> .Release(toIgnoreList);

            m_Tracker.Clear();
        }
Ejemplo n.º 10
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    public void DrivePreviewImages(float gazeNormalizedValue)
    {
        tracker.Clear();

        // Adjust the position of the fill image using anchors
        if (sliderFillPreview != null)
        {
            tracker.Add(slider, sliderFillPreview, DrivenTransformProperties.Anchors);

            Vector2 anchorMin = Vector2.zero;
            Vector2 anchorMax = Vector2.one;

            if (sliderFillImage != null && sliderFillImage.type == Image.Type.Filled)
            {
                sliderFillImage.fillAmount = gazeNormalizedValue;
            }
            else
            {
                if (ReverseValue)
                {
                    anchorMin [Axis] = 1 - gazeNormalizedValue;
                }
                else
                {
                    anchorMax [Axis] = gazeNormalizedValue;
                }
            }

            sliderFillPreview.anchorMin = anchorMin;
            sliderFillPreview.anchorMax = anchorMax;
        }

        // Adjust the position of the handle image using a moving anchored point.
        if (sliderHandlePreview != null)
        {
            tracker.Add(slider, sliderHandlePreview, DrivenTransformProperties.Anchors);

            Vector2 anchorMin = Vector2.zero;
            Vector2 anchorMax = Vector2.one;

            anchorMin [Axis] = anchorMax [Axis] = (ReverseValue ? (1 - gazeNormalizedValue) : gazeNormalizedValue);
            sliderHandlePreview.anchorMin = anchorMin;
            sliderHandlePreview.anchorMax = anchorMax;
        }
    }
Ejemplo n.º 11
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        void CalculateRadial()
        {
            m_Tracker.Clear();
            if (transform.childCount == 0)
            {
                return;
            }

            int activeChildren = 0;

            for (int i = 0; i < transform.childCount; i++)
            {
                if (transform.GetChild(i).gameObject.activeSelf)
                {
                    activeChildren++;
                }
            }

            float fOffsetAngle = ((MaxAngle - MinAngle)) / (activeChildren - 1);

            if (MaxAngle - MinAngle == 360)
            {
                fOffsetAngle = ((MaxAngle - MinAngle)) / (activeChildren);
            }

            float fAngle = StartAngle;

            for (int i = 0; i < activeChildren; i++)
            {
                RectTransform child = (RectTransform)transform.GetChild(i);
                if (child != null)
                {
                    //Adding the elements to the tracker stops the user from modifiying their positions via the editor.
                    m_Tracker.Add(this, child,
                                  DrivenTransformProperties.Anchors |
                                  DrivenTransformProperties.AnchoredPosition |
                                  DrivenTransformProperties.Pivot);
                    Vector3 vPos = new Vector3(Mathf.Cos(fAngle * Mathf.Deg2Rad), Mathf.Sin(fAngle * Mathf.Deg2Rad), 0);
                    child.localPosition = vPos * fDistance;
                    //Force objects to be center aligned, this can be changed however I'd suggest you keep all of the objects with the same anchor points.
                    child.anchorMin = child.anchorMax = child.pivot = new Vector2(0.5f, 0.5f);
                    fAngle         -= fOffsetAngle;
                }
            }
        }
Ejemplo n.º 12
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    public void UpdateUI()
    {
        // Get my rect trasform
        RectTransform rectTransform = transform as RectTransform;

        // Drive some properties on the rect transform
        rectTransformTracker.Clear();
        rectTransformTracker.Add(this, rectTransform,
                                 DrivenTransformProperties.AnchoredPosition |
                                 DrivenTransformProperties.SizeDelta |
                                 DrivenTransformProperties.Anchors |
                                 DrivenTransformProperties.Pivot);

        // Setup the properties of the rect transform
        rectTransform.anchorMin = Vector2.zero;
        rectTransform.anchorMax = Vector2.one;
        rectTransform.pivot     = Vector2.one * 0.5f;
        rectTransform.sizeDelta = offset;
    }
        /// <summary>Updates the scale property of the RectTransform.</summary>
        protected virtual void UpdateRectScale()
        {
            m_tracker.Clear();

            if (m_scaleMode == ScaleMode.Disabled)
            {
                rectTransform.localScale = new Vector3(1f, 1f, rectTransform.localScale.z);
            }

            if (!IsActive() ||
                m_scaleMode == ScaleMode.Disabled)
            {
                return;
            }

            ScaleMode calcMode = GetCalculationMode(m_scaleMode);
            Vector3   scale    = CalculateScaleValues(calcMode);

            ApplyCalculatedValues(scale, calcMode);
        }
Ejemplo n.º 14
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        /*protected override void Awake()
         * {
         *  base.Awake();
         *
         *  this.useGUILayout = false;
         * }
         *
         * public override void CalculateLayoutInputHorizontal()
         * {
         *  base.CalculateLayoutInputHorizontal();
         *  Debug.Log("TableRow::Update");
         *  UpdateLayout();
         * }*/

        public void UpdateLayout()
        {
            _tracker.Clear();

            var cells = Cells;

            foreach (var cell in cells)
            {
                var rectTransform = ((RectTransform)cell.transform);

                _tracker.Add(this, rectTransform, DrivenTransformProperties.All);

                rectTransform.pivot              = new Vector2(0, 1);
                rectTransform.sizeDelta          = new Vector2(cell.actualWidth, cell.actualHeight);
                rectTransform.anchoredPosition3D = new Vector3(cell.actualX, cell.actualY, 0);
                rectTransform.localScale         = new Vector3(1, 1, 1);
                rectTransform.anchorMin          = new Vector2(0, 1);
                rectTransform.anchorMax          = new Vector2(0, 1);

                cell.Initialise(m_tableLayout, this);
            }
        }
        /// <summary>
        /// Drive RectTransform`s to prevent user from editing RectTransform`s that supposed to be handled only by SwipyMenuGenerator.
        /// </summary>
        private void DriveRectTransforms()
        {
            rectsDriver.Clear();
            rectsDriver = new DrivenRectTransformTracker();
            rectsDriver.Clear();
            if (menusParent != null)
            {
                rectsDriver.Add(this, menusParent, DrivenTransformProperties.All);
            }
            if (menusContent != null)
            {
                rectsDriver.Add(this, menusContent, DrivenTransformProperties.All);
            }

            for (int i = 0; i < swipyMenu.menus.Length; i++)
            {
                rectsDriver.Add(this, headersParent.GetChild(i).GetComponent <RectTransform>(), DrivenTransformProperties.All);
                rectsDriver.Add(this, menusContent.GetChild(i).GetComponent <RectTransform>(), DrivenTransformProperties.All);
            }

            DriveHeadersParent();
        }
Ejemplo n.º 16
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        protected void SetContentProperties()
        {
            m_Tracker.Clear();

            if (content != null)
            {
                m_Tracker.Add(
                    this,
                    content,
                    DrivenTransformProperties.Pivot |
                    DrivenTransformProperties.Anchors |
                    (layout == RectTransform.Axis.Horizontal ? DrivenTransformProperties.AnchoredPositionY : DrivenTransformProperties.AnchoredPositionX) |
                    DrivenTransformProperties.Scale |
                    DrivenTransformProperties.SizeDelta |
                    DrivenTransformProperties.Rotation
                    );

                if (layout == RectTransform.Axis.Horizontal)
                {
                    content.anchorMin = new Vector2(0.5f, 0f);
                    content.anchorMax = new Vector2(0.5f, 1f);
                }
                else
                {
                    content.anchorMin = new Vector2(0f, 0.5f);
                    content.anchorMax = new Vector2(1f, 0.5f);
                }

                int     axisIndex = (int)layout;
                Vector2 size      = content.sizeDelta;
                size[axisIndex]   = GetComponent <RectTransform>().sizeDelta[axisIndex];
                content.sizeDelta = size;
                content.pivot     = new Vector2(0.5f, 0.5f);

                content.localScale = Vector3.one;
            }
        }
Ejemplo n.º 17
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        private void CalculateLayout()
        {
            if (this.RectChildren.Count < 0)
            {
                return;
            }

            rectChildren.Clear();
            for (int i = 0; i < RectTransform.childCount; i++)
            {
                RectTransform rect = RectTransform.GetChild(i) as RectTransform;
                if (rect == null)
                {
                    continue;
                }
                ILayoutIgnorer ignorer = rect.GetComponent(typeof(ILayoutIgnorer)) as ILayoutIgnorer;
                if (rect.gameObject.activeInHierarchy && !(ignorer != null && ignorer.ignoreLayout))
                {
                    rectChildren.Add(rect);
                }
            }

            tracker.Clear();
        }
Ejemplo n.º 18
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 /// <summary>
 /// Clear tracker.
 /// </summary>
 public void Clear()
 {
     PropertiesTracker.Clear();
 }
Ejemplo n.º 19
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 protected override void OnDisable()
 {
     Font.textureRebuilt -= TextureRebuilted;
     base.OnDisable();
     layoutTracker.Clear();
 }
Ejemplo n.º 20
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 // ILayoutElement Interface
 public virtual void CalculateLayoutInputHorizontal()
 {
     m_LayoutChildren.Clear();
     m_Tracker.Clear();
 }
Ejemplo n.º 21
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 protected void OnDisable()
 {
     m_Tracker.Clear();
 }
Ejemplo n.º 22
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 protected override void OnDisable()
 {
     m_Tracker.Clear();
     base.OnDisable();
 }
Ejemplo n.º 23
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 protected virtual void OnDisable()
 {
     tracker.Clear();
 }
Ejemplo n.º 24
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        public void UpdateLayout()
        {
            //Debug.Log("TableLayout::UpdateLayout");
            _tracker.Clear();

            var tableRect   = this.rectTransform.rect;
            var tableHeight = tableRect.height;
            var tableWidth  = tableRect.width;

            var rows = this.Rows.ToList();

            if (!rows.Any())
            {
                return;
            }

            var   rowHeights                  = new List <float>();
            var   availableHeight             = Mathf.Max(0, tableHeight - rows.Sum(r => r.preferredHeight) - (this.padding.top + this.padding.bottom) - (this.CellSpacing * (rows.Count - 1)));
            var   numberOfAutoSizeRows        = rows.Count(r => r.preferredHeight == 0);
            float calculatedAutoSizeRowHeight = 0;

            if (numberOfAutoSizeRows > 0)
            {
                calculatedAutoSizeRowHeight = availableHeight / numberOfAutoSizeRows;
            }

            foreach (var row in rows)
            {
                rowHeights.Add(row.preferredHeight > 0 ? row.preferredHeight : calculatedAutoSizeRowHeight);
            }

#if !UNITY_IOS
            var columnCount = rows.Max(r => r.Cells.Sum(c => c.columnSpan));
#else
            var columnCount = 0;
            foreach (var row in rows)
            {
                var rowColumnCount = 0;
                foreach (var cell in row.Cells)
                {
                    rowColumnCount += cell.columnSpan;
                }

                columnCount = Math.Max(columnCount, rowColumnCount);
            }
#endif

            if (AutomaticallyRemoveEmptyColumns && columnCount < ColumnWidths.Count)
            {
                ColumnWidths.RemoveRange(columnCount, ColumnWidths.Count - columnCount);
            }

            // 0 == auto-size
            var availableWidth = tableWidth
                                 - (this.padding.left + this.padding.right)
                                 - (this.CellSpacing * (columnCount - 1));

            foreach (var columnWidth in ColumnWidths)
            {
                availableWidth -= columnWidth;

                if (availableWidth < 0)
                {
                    availableWidth = 0;
                    break;
                }
            }

            for (var c = 0; c < columnCount; c++)
            {
                // If we don't have enough column width entries, then
                // a) if we should automatically add column widths, then add a new zero value (which is translated into AutoSize)
                // c) if we don't want to automatically add column widths, then additional cells over the column count will likely have a width of zero (which is only a problem if that happens)
                if (AutomaticallyAddColumns && ColumnWidths.Count <= c)
                {
                    ColumnWidths.Add(0);
                }
            }

            var   numberOfAutoSizeColumns       = ColumnWidths.Count(c => c == 0);
            float calculatedAutoSizeColumnWidth = 0f;
            if (numberOfAutoSizeColumns > 0)
            {
                calculatedAutoSizeColumnWidth = availableWidth / numberOfAutoSizeColumns;
            }

            var columnWidths = new List <float>();
            for (var c = 0; c < columnCount; c++)
            {
                columnWidths.Add(ColumnWidths.Count > c && ColumnWidths[c] != 0 ? ColumnWidths[c] : calculatedAutoSizeColumnWidth);
            }

            float y = -this.padding.top;
            for (var r = 0; r < rows.Count; r++)
            {
                var row = rows[r];

                row.Initialise(this);

                if (!row.dontUseTableRowBackground)
                {
                    row.image.sprite = RowBackgroundImage;
                    row.image.color  = !UseAlternateRowBackgroundColors || r % 2 == 0 ? RowBackgroundColor : RowBackgroundColorAlternate;
                }

                var rowHeight = rowHeights[r];
                row.actualHeight = rowHeight;

                var rowRectTransform = row.transform as RectTransform;

                _tracker.Add(this, rowRectTransform, DrivenTransformProperties.All);

                rowRectTransform.pivot         = new Vector2(0, 1);
                rowRectTransform.anchorMin     = new Vector2(0, 1);
                rowRectTransform.anchorMax     = new Vector2(0, 1);
                rowRectTransform.localScale    = new Vector3(1, 1, 1);
                rowRectTransform.localPosition = Vector3.zero;
                rowRectTransform.localRotation = new Quaternion();

                rowRectTransform.sizeDelta        = new Vector2(tableWidth - (this.padding.left + this.padding.right), rowHeight);
                rowRectTransform.anchoredPosition = new Vector2(this.padding.left, y);
                y -= rowHeight;
                y -= CellSpacing;

                float x     = 0f;
                int   c     = 0;
                var   cells = row.Cells.ToList();
                foreach (var cell in cells)
                {
                    float columnWidth = 0f;
                    var   endColumn   = c + cell.columnSpan;

                    for (var c2 = c; c2 < endColumn; c2++)
                    {
                        columnWidth += columnWidths[c2];
                    }

                    columnWidth += (cell.columnSpan - 1) * CellSpacing;

                    var difference = tableWidth - x;
                    columnWidth = Mathf.Min(columnWidth, difference);

                    cell.actualWidth  = columnWidth;
                    cell.actualHeight = rowHeight;
                    cell.actualX      = x;

                    if (UseGlobalCellPadding && !cell.overrideGlobalPadding)
                    {
                        cell.padding = new RectOffset(CellPadding.left, CellPadding.right, CellPadding.top, CellPadding.bottom);
                    }

                    if (!cell.dontUseTableCellBackground)
                    {
                        cell.image.sprite = this.CellBackgroundImage;
                        cell.image.color  = !this.UseAlternateCellBackroundColors || c % 2 == 0 ? this.CellBackgroundColor : this.CellBackgroundColorAlternate;
                    }

                    x += columnWidth + CellSpacing;
                    c  = endColumn;
                }

                // Apply the changes to the cells
                row.UpdateLayout();
            }

            if (AutoCalculateHeight)
            {
                rectTransform.pivot     = new Vector2(rectTransform.pivot.x, 1);
                rectTransform.sizeDelta = new Vector2(rectTransform.sizeDelta.x, -y);

                rectTransform.anchorMin = new Vector2(rectTransform.anchorMin.x, 1);
                rectTransform.anchorMax = new Vector2(rectTransform.anchorMax.x, 1);

                rectTransform.anchoredPosition = new Vector2(rectTransform.anchoredPosition.x, 0);

                if (_layoutElement != null)
                {
                    _layoutElement.preferredHeight = rectTransform.rect.height;
                }
            }
        }
Ejemplo n.º 25
0
 /// <summary>
 /// See MonoBehaviour.OnDisable.
 /// </summary>
 void OnDisable()
 {
     m_Tracker.Clear();
     SetLayoutDirty();
 }
Ejemplo n.º 26
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    public void UpdateSliderTooltip(PointerEventData eventData)
    {
        Vector2 localCursorPoint;

        if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(sliderRect, eventData.position, eventData.enterEventCamera, out localCursorPoint))
        {
            return;
        }

        // Adjust the tooltip location
        Vector2 _tmp = sliderTooltip.anchoredPosition;

        _tmp.x = localCursorPoint.x;
        sliderTooltip.anchoredPosition = _tmp;

        // Get the normalized position of where we are looking
        localCursorPoint -= sliderRect.rect.position;

        float val             = Mathf.Clamp01(localCursorPoint[Axis] / sliderRect.rect.size[Axis]);
        float normalizedValue = (ReverseValue ? 1f - val : val);

        int predictedPage = GetPageForNormalizedValue(normalizedValue);

        Vector3 predictedPagePosition = Vector3.zero;

        scrollSnap.GetPositionforPage(predictedPage, ref predictedPagePosition);

        // Find values to normalize
        int   childCount      = scrollSnap._screensContainer.childCount;
        float maximumPosition = scrollSnap._screensContainer.GetChild(0).gameObject.transform.localPosition[Axis] - (scrollSnap._scroll_rect.viewport.rect.size[Axis] * 0.5f);

        Debug.Log("Maximum position " + maximumPosition);
        float minimumPosition = scrollSnap._screensContainer.GetChild(childCount - 1).transform.localPosition[Axis] - (scrollSnap._scroll_rect.viewport.rect.size[Axis] * 0.5f);

        Debug.Log("Minimum position " + minimumPosition);

        // Normalize the value
        float pageNormalizedValue = (predictedPagePosition[Axis] - minimumPosition) / (maximumPosition - minimumPosition);

        Debug.Log("Page: " + predictedPage + " Value: " + pageNormalizedValue + " Transform Position: " + predictedPagePosition);

        // Adjust the hit target preview based on the cursor point
        if (showPreview)
        {
            tracker.Clear();

            // Adjust the position of the fill image using anchors
            if (sliderFillPreview != null)
            {
                tracker.Add(slider, sliderFillPreview, DrivenTransformProperties.Anchors);

                Vector2 anchorMin = Vector2.zero;
                Vector2 anchorMax = Vector2.one;

                if (sliderFillImage != null && sliderFillImage.type == Image.Type.Filled)
                {
                    sliderFillImage.fillAmount = pageNormalizedValue;
                }
                else
                {
                    if (ReverseValue)
                    {
                        anchorMin[Axis] = 1 - pageNormalizedValue;
                    }
                    else
                    {
                        anchorMax[Axis] = pageNormalizedValue;
                    }
                }

                sliderFillPreview.anchorMin = anchorMin;
                sliderFillPreview.anchorMax = anchorMax;
            }

            // Adjust the position of the handle image using a moving anchored point
            if (sliderHandlePreview != null)
            {
                tracker.Add(slider, sliderHandlePreview, DrivenTransformProperties.Anchors);

                Vector2 anchorMin = Vector2.zero;
                Vector2 anchorMax = Vector2.one;

                anchorMin [Axis] = anchorMax [Axis] = (ReverseValue ? (1 - pageNormalizedValue) : pageNormalizedValue);
                sliderHandlePreview.anchorMin = anchorMin;
                sliderHandlePreview.anchorMax = anchorMax;
            }
        }
    }
Ejemplo n.º 27
0
 void OnDisable()
 {
     Orientation.OnChanged -= OrientationChanged;
     _driven.Clear();
 }
Ejemplo n.º 28
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        /// <summary>
        /// Process the disable event.
        /// </summary>
        protected override void OnDisable()
        {
            propertiesTracker.Clear();

            base.OnDisable();
        }
 protected override void OnDisable()
 {
     m_Tracker.Clear();
     LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
     base.OnDisable();
 }
Ejemplo n.º 30
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    // // //

    void OnDisable()
    {
        drivenRectTransformTracker.Clear();
        LayoutRebuilder.MarkLayoutForRebuild(GetComponent <RectTransform>());
    }