Ejemplo n.º 1
0
 public bool CheckDrinks(DrinkTemplate drink)
 {
     print("Begin Check");
     // For the 3 drinkholder positions
     foreach (DrinkHolder obj in drinkTemplates)
     {
         print("Checking");
         // If the drink to be placed exists in this position, return false
         if (drink.Equals(obj.drinkTemplate))
         {
             print("Found");
             return(false);
         }
     }
     print("Not Found");
     // Else return true
     return(true);
 }
Ejemplo n.º 2
0
 // Updates the sprite and data stored at a given bar location
 public void SetDrink(DrinkTemplate newDrink)
 {
     drinkTemplate = newDrink;
     GetComponent <SpriteRenderer>().sprite = drinkTemplate.sprite;
 }
Ejemplo n.º 3
0
 public void SetMaidDrink(DrinkTemplate drink)
 {
     maid.GetComponent <Maid>().SetDrink(drink);
     StartCoroutine(DelayDrinkSpawn());
 }
Ejemplo n.º 4
0
 /*
  * Setters
  */
 public void SetDrink(DrinkTemplate newDrink)
 {
     drink = newDrink;
     drinkHeld.GetComponent <SpriteRenderer>().sprite = newDrink.sprite;
 }