private void loadGameToolStripMenuItem_Click(object sender, EventArgs e) { name = Records.LoadForUser(); timer1.Tick -= new EventHandler(Update); Drawings.Clear(); InitializeLoaded(); }
private void Update(object sender, EventArgs graph) { Drawings.Reset(); if (!Drawings.Collide1()) { Drawings.shape.Down(); } else { Drawings.Share(); Drawings.Cut(label1, label2); timer1.Interval = Drawings.interval; Drawings.shape.ResetBoxes(3, 0); if (Drawings.Collide1()) { Drawings.Clear(); timer1.Tick -= new EventHandler(Update); timer1.Stop(); DialogResult result = MessageBox.Show($"Game Over \n Score: {Drawings.totScore} \n Do you want to play Again?" , "Game Over", MessageBoxButtons.YesNo); if (result == DialogResult.No) { Application.Exit(); } Records.SaveForHighScores(name); Initialize(); } } Drawings.Share(); Invalidate(); }
private void OnAgainButtonClick(object sender, EventArgs graph) { timer1.Tick -= new EventHandler(Update); timer1.Stop(); Drawings.Clear(); Initialize(); }
public void Bind(DataGridView dgv, BindingSource bds, Drawings drawings = null) { bds.DataSource = drawings ?? Drawings; //if (drawings != null) // HiddenColumns.Add(SpecialPlayIndex); dgv.DataSource = bds; foreach (DataGridViewColumn column in dgv.Columns) { ColumnSpec cs = ColumnSpecs.GetColumSpec(column.Name); column.HeaderText = cs.Header; column.HeaderCell.Style.Alignment = cs.Header == ColumnHeader.Date.ToString() ? DataGridViewContentAlignment.MiddleLeft : DataGridViewContentAlignment.MiddleCenter; column.DefaultCellStyle.Alignment = cs.Header == Constants.NUMBER_HEADER ? DataGridViewContentAlignment.MiddleCenter : DataGridViewContentAlignment.MiddleLeft; } foreach (DataGridViewColumn dgvColumn in dgv.Columns) { dgvColumn.Visible = true; } HiddenColumns.ForEach(hc => dgv.Columns[hc].Visible = false); }
static Modes() { // Initialize the menu Menu = Config.Menu.AddSubMenu("CancerMode"); // Initialize all modes // Combo Combo.Initialize(); Menu.AddSeparator(); // Harass Harass.Initialize(); Menu.AddSeparator(); // Laneclear Laneclear.Initialize(); Menu.AddSeparator(); // Killsteal Killsteal.Initialize(); Menu.AddSeparator(); // Drawings Drawings.Initialize(); }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Sion") { return; } Q = new Spell.Skillshot(SpellSlot.Q, 600, SkillShotType.Cone, 250, 1600, 140); W = new Spell.Active(SpellSlot.W, 550); E = new Spell.Skillshot(SpellSlot.E, 725, SkillShotType.Linear, 250, 1600, 60); R = new Spell.Skillshot(SpellSlot.R, 550, SkillShotType.Cone, 300, 900, 140); Menu = MainMenu.AddMenu("HTTF Sion", "Sion"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use Q Combo")); ComboMenu.Add("ComboW", new CheckBox("Use W Combo")); ComboMenu.Add("ComboE", new CheckBox("Use E Combo")); ComboMenu.Add("ComboR", new CheckBox("Use R Combo")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("REnemies", new Slider("Min Hit Enemies Use R :", 3, 1, 5)); ComboMenu.AddGroupLabel("FLEE"); ComboMenu.Add("FleeR", new CheckBox("Use R ")); ComboMenu.AddGroupLabel("Harass Settings"); ComboMenu.Add("HQ", new CheckBox("Use Q Harass")); ComboMenu.Add("HW", new CheckBox("Use W Harass")); ComboMenu.Add("HE", new CheckBox("Use E Harass")); ComboMenu.Add("HarassWEQ", new CheckBox("Harass is W->E->Q")); ClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); ClearMenu.AddGroupLabel("JungleClear Settings"); ClearMenu.Add("QJungle", new CheckBox("Use Q JungleClear")); ClearMenu.Add("WJungle", new CheckBox("Use W JungleClear")); ClearMenu.Add("EJungle", new CheckBox("Use E JungleClear")); ClearMenu.AddGroupLabel("Lane Clear Settings"); ClearMenu.Add("LaneClearQ", new CheckBox("Use Q LaneClear")); ClearMenu.Add("QMinions", new Slider("Min Hit Enemies Use R :", 3, 1, 6)); ClearMenu.Add("LaneClearW", new CheckBox("Use W LaneClear")); ClearMenu.Add("LaneClearE", new CheckBox("Use E LaneClear")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawE", new CheckBox("E Range")); Drawings.Add("DrawW", new CheckBox("W Range")); Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings")); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("Welcome to Joker Fiora Addon!"); Menu.AddLabel("以下是广告无视即可~"); Menu.AddLabel("Features:"); Menu.AddLabel("- Epic Combo! 100-0 in 2 seconds."); Menu.AddLabel("- Auto Shield Block (W)."); Menu.AddLabel("- Auto Dispell Channelling Spells (W)."); Menu.AddLabel("- Harass Mode with all spells."); Menu.AddLabel("- Last Hit Mode with Q."); Menu.AddLabel("- Lane Clear Mode with Q/E."); Menu.AddLabel("- Flee Mode with Q."); Menu.AddLabel("- Smart Target Selector."); Menu.AddLabel("- Auto-Ignite!"); Menu.AddLabel("- Champion 1 shot combo indicator!"); Menu.AddLabel("All customizable! Featuring Youmuu's Ghostblade / Ravenous Hydra / Blade of the Ruined King"); Menu.AddLabel("Credits to: Danny - Main Coder / Trees - Shield Block / Fluxy - Target Selector 2"); Modes.Initialize(); ShieldBlock.Initialize(); Dispell.Initialize(); Drawings.Initialize(); Misc.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("Welcome to Joker Fizz Addon!"); Menu.AddLabel("Features:"); Menu.AddLabel("7 Types of Combos!"); Menu.AddLabel("Gap Close Combo - R at safe distance!"); Menu.AddLabel("Before Dash Combo - R when in range of Q, before dashing!"); Menu.AddLabel("After Dash Combo - R after dashing!"); Menu.AddLabel("On Dash Combo - R while dashing (cancels R animation)!"); Menu.AddLabel("Late Game Zhonya Combo - EE > Gapclose > R > W > Q + Zhonya"); Menu.AddLabel("E Flash Combo - E -> Flash on target -> 2nd E -> R -> W -> Q + Zhonya"); Menu.AddLabel("Q Minion Combo - Q to minion/monster/champion to gapclose -> R -> W -> Q"); Menu.AddLabel("E has it's own logic, tries to hit target with first E for AOE dmg and slow"); Menu.AddLabel("Harass is intelligent, has it's own logic also!"); Menu.AddLabel("Lane clear Logic!"); Menu.AddLabel("Jungle clear logic!"); Menu.AddLabel("Drawings on each spell!"); Menu.AddLabel("Credits to: Danny - Main Coder"); Modes.Initialize(); Drawings.Initialize(); Misc.Initialize(); }
/// <summary> /// Loads Tryndamere. /// </summary> public void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Updates the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the prediction drawings. /// </summary> PredictionDrawings.Initialize(); }
/// <summary> /// Loads Kalista. /// </summary> public void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the damage drawings. /// </summary> Healthbars.Initialize(); }
/// <summary> /// Called when the game loads itself. /// </summary> public void OnLoad() { Menus.Initialize(); Spells.Initialize(); Methods.Initialize(); Drawings.Initialize(); }
/// <summary> /// Loads Jhin. /// </summary> public void OnLoad() { /// <summary> /// Initializes the menus. /// </summary> Menus.Initialize(); /// <summary> /// Initializes the spells. /// </summary> Spells.Initialize(); /// <summary> /// Initializes the methods. /// </summary> Methods.Initialize(); /// <summary> /// Initializes the drawings. /// </summary> Drawings.Initialize(); /// <summary> /// Initializes the cone drawings. /// </summary> ConeDrawings.Initialize(); }
public static void Init(Yasuo yas) { Yas = yas; Config = MainMenu.AddMenu("YasuoPro", "YasuoPro"); ComboA = Config.AddSubMenu("Combo"); Combo.Attach(ComboA); HarassA = Config.AddSubMenu("Harass"); Harass.Attach(HarassA); KillstealA = Config.AddSubMenu("Killsteal"); Killsteal.Attach(KillstealA); FarmingA = Config.AddSubMenu("LastHitting"); Farm.Attach(FarmingA); WaveclearA = Config.AddSubMenu("Waveclear"); Waveclear.Attach(WaveclearA); MiscA = Config.AddSubMenu("Misc"); Misc.Attach(MiscA); DrawingsA = Config.AddSubMenu("Drawings"); Drawings.Attach(DrawingsA); Flee = Config.AddSubMenu("Flee Settings", "Flee"); Flee.Add("Flee.Mode", new ComboBox("Flee Mode", 0, "To Nexus", "To Allies", "To Cursor")); Flee.Add("Flee.StackQ", new CheckBox("Stack Q during Flee")); Flee.Add("Flee.UseQ2", new CheckBox("Use Tornado", false)); }
public virtual bool LoadNumbers(ToolStripProgressBar tspb) { List <string> numbers = FileHandler.LoadLines(FilePath); if (numbers.Count == 0) { return(false); } int i = 0; int total = numbers.Count; foreach (var n in numbers) { tspb.Value = (int)((double)i / total * 100); var num = BuildNumbers(n); if (num == null) { Drawings.Clear(); break; } Drawings.Add(num); i++; } Drawings.Reverse(); return(Drawings.Count > 0); }
public void RemoveDrawing(XProjectDrawing pDrawing) { if (Drawings.Contains(pDrawing)) { pDrawing.CloseDrawing(); Drawings.Remove(pDrawing); } }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Malphite")) { return; } Chat.Print("HTTF TopLane Series Yuklendi Ceviri TekinTR!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W, 250); E = new Spell.Active(SpellSlot.E, 400); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 700, 270); Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("HTTF Malhite", "Malphite"); ComboMenu = Menu.AddSubMenu("KomboAyarlari", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarlari"); ComboMenu.Add("ComboQ", new CheckBox("Kullan Q ")); ComboMenu.Add("ComboW", new CheckBox("Kullan W ")); ComboMenu.Add("ComboE", new CheckBox("Kullan E ")); ComboMenu.AddGroupLabel("R ayarlari"); ComboMenu.Add("ComboFQ", new KeyBind("Kullan R Secili hedefe", false, KeyBind.BindTypes.HoldActive, 'G')); ComboMenu.Add("ComboR", new CheckBox("Kullan R butun dusmanlar bir arada ise")); ComboMenu.Add("MinR", new Slider("R en az kac kisiye isabet etsin:", 3, 1, 5)); ComboMenu.AddGroupLabel("Durtme ayarlari"); ComboMenu.Add("HarassQ", new CheckBox("Kullan Q ")); ComboMenu.Add("HarassW", new CheckBox("Kullan W ")); ComboMenu.Add("HarassE", new CheckBox("Kullan E ")); ComboMenu.Add("ManaQ", new Slider("Mana ayari % :", 40)); ClearMenu = Menu.AddSubMenu("Orman Temizleme", "JungleClear"); ClearMenu.AddGroupLabel("Orman temizleme"); ClearMenu.Add("QJungle", new CheckBox("Kullan Q ")); ClearMenu.Add("WJungle", new CheckBox("Kullan W ")); ClearMenu.Add("EJungle", new CheckBox("Kullan E ")); ClearMenu.Add("JungleMana", new Slider("Mana ayari % :", 20)); ClearMenu.AddGroupLabel("Koridor temizleme"); ClearMenu.Add("LaneClearQ", new CheckBox("Kullan Q ")); ClearMenu.Add("LaneClearW", new CheckBox("Kullan W ")); ClearMenu.Add("LaneClearE", new CheckBox("Kullan E ")); ClearMenu.Add("ManaLC", new Slider("Mana ayari", 50)); ClearMenu.AddGroupLabel("SonVurus Ayarlari"); ClearMenu.Add("LastHitQ", new CheckBox("Kullan Q SonVurus")); ClearMenu.Add("ManaLH", new Slider("Mana ayari % : ", 50)); Drawings = Menu.AddSubMenu("Cizim Ayarlari", "Draw"); Drawings.AddGroupLabel("Cizim Ayarlari"); Drawings.Add("DrawQ", new CheckBox("Goster Q Menzili")); Drawings.Add("DrawE", new CheckBox("Goster E Menzili")); Drawings.Add("DrawR", new CheckBox("Goster R Menzili")); Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Malphite")) { return; } Chat.Print("HTTF TopLane Series Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Active(SpellSlot.W, 250); E = new Spell.Active(SpellSlot.E, 400); R = new Spell.Skillshot(SpellSlot.R, 1000, SkillShotType.Circular, 250, 700, 270); Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("HTTF Malhite", "Malphite"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ComboQ", new CheckBox("Use Q Combo")); ComboMenu.Add("ComboW", new CheckBox("Use W Combo")); ComboMenu.Add("ComboE", new CheckBox("Use E Combo")); ComboMenu.AddGroupLabel("Ultimate Settings"); ComboMenu.Add("ComboFQ", new KeyBind("Use R Selected Target", false, KeyBind.BindTypes.HoldActive, 'G')); ComboMenu.Add("ComboR", new CheckBox("Use R in multitarget")); ComboMenu.Add("MinR", new Slider("Min Hit Enemies Use R :", 3, 1, 5)); ComboMenu.AddGroupLabel("Harass Settings"); ComboMenu.Add("HarassQ", new CheckBox("Use Q Harass")); ComboMenu.Add("HarassW", new CheckBox("Use W Harass")); ComboMenu.Add("HarassE", new CheckBox("Use E Harass")); ComboMenu.Add("ManaQ", new Slider("Mana Harass % :", 40)); ClearMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); ClearMenu.AddGroupLabel("JungleClear Settings"); ClearMenu.Add("QJungle", new CheckBox("Use Q JungleClear")); ClearMenu.Add("WJungle", new CheckBox("Use W JungleClear")); ClearMenu.Add("EJungle", new CheckBox("Use E JungleClear")); ClearMenu.Add("JungleMana", new Slider("Mana JungleClear % :", 20)); ClearMenu.AddGroupLabel("Lane Clear Settings"); ClearMenu.Add("LaneClearQ", new CheckBox("Use Q LaneClear")); ClearMenu.Add("LaneClearW", new CheckBox("Use W LaneClear")); ClearMenu.Add("LaneClearE", new CheckBox("Use E LaneClear")); ClearMenu.Add("ManaLC", new Slider("Mana LaneClear", 50)); ClearMenu.AddGroupLabel("LastHit Settings"); ClearMenu.Add("LastHitQ", new CheckBox("Use Q LastHit")); ClearMenu.Add("ManaLH", new Slider("Mana LastHit % : ", 50)); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawE", new CheckBox("E Range")); Drawings.Add("DrawR", new CheckBox("R Range")); Drawings.Add("Draw_Disabled", new CheckBox("Disabled Drawings")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
static TargetSelector() { LeagueSharp.Common.TargetSelector.CustomTS = true; GameObjects.Initialize(); Drawings.Initialize(); Notifications.AddNotification(string.Format("{0} loaded.", Name), 7500); Chat.Print(string.Format("<font color='#259FF8'>{0} v{1} loaded.</font>", Name, Version)); }
/// <summary> /// Constructs a new paint layer. /// </summary> /// <param name="name">The name of the layer.</param> /// <param name="addDrawing">Whether a drawing is immediately added to the layer. All paint layers need to have at least one drawing.</param> public LayerPaint(string name = "", bool addDrawing = false) { this.Name = name; if (addDrawing) { Drawings.Add(new Drawing()); Frames.Add(0); } }
private static void Loading_OnLoadingComplete(EventArgs args) { //Gapcloser.OnGapcloser += AntiGapCloser; Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Drawing.OnEndScene += Drawing_OnEndScene; Q = new Spell.Chargeable(SpellSlot.Q, 1000, 1600, 1300, 0, 1900, 70) { AllowedCollisionCount = int.MaxValue }; W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 925, SkillShotType.Circular, 250, 1500, 235) { AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 1250, SkillShotType.Linear, 250, 1950, 120) { AllowedCollisionCount = int.MaxValue }; if (User.ChampionName != "Varus") { return; } //Declaring //Drawings VarusMenu = MainMenu.AddMenu("Mighty Varus", "Mighty Varus"); comboMenu = VarusMenu.AddSubMenu("Combo"); comboMenu.Add("Q", new CheckBox("Use Q")); comboMenu.Add("E", new CheckBox("Use E")); comboMenu.Add("R", new CheckBox("Use R in combo")); comboMenu.Add("Rtargets", new Slider("R targets ", 1, 1, 5)); //miscMenu.Add("Rgapclose", new CheckBox("R Anti-gapcloser")); //miscMenu.AddGroupLabel("E"); //miscMenu.Add("Egapclose", new CheckBox("E Anti-gapcloser")); waveClear = VarusMenu.AddSubMenu("Wave Clear"); waveClear.Add("Qwc", new CheckBox("Use Q")); waveClear.Add("Ewc", new CheckBox("Use E")); waveClear.Add("manawc", new Slider("Mana manager", 0)); LastHit = VarusMenu.AddSubMenu("Last hit"); LastHit.Add("Qlh", new CheckBox("Use Q to Last hit")); LastHit.Add("Elh", new CheckBox("Use E to Last hit")); LastHit.Add("manalh", new Slider("Mana manager", 0)); harass = VarusMenu.AddSubMenu("Harass hit"); harass.Add("QHarass", new CheckBox("Use Q to Harass")); harass.Add("QAuto", new CheckBox("Auto Q harass", false)); harass.Add("EHarass", new CheckBox("Use E to Harass")); harass.Add("manaharass", new Slider("Mana manager", 0)); Drawings = VarusMenu.AddSubMenu("Drawings", "Drawings"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("QDraw", new CheckBox("Draw Q Range (green)")); Drawings.Add("EDraw", new CheckBox("Draw E Range")); Drawings.Add("RDraw", new CheckBox("Draw R Range")); }
internal static void OnDraw(EventArgs args) { var hero = Utilities.Hero; if (hero.Living.IsDead) { return; } Drawings.Draw(); }
static Modes() { Menu = MenuX.Menu.AddSubMenu("Modes"); Combo.Initilize(); Harass.Initialize(); LaneClear.Initialize(); LastHit.Initialize(); Drawings.Initialize(); Misc.Initialize(); AutoQ.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Modes.InitializeModes(); InterrupterMenu.Initializer(); GapcloserMenu.Initializer(); CharmMenu.Initializer(); AutoHarass.Initializer(); Drawings.Initializer(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Modes.InitializeModes(); GapcloserMenu.Initializer(); AutoHarass.Initializer(); Drawings.Initializer(); ExtrasMenu.Initializer(); MiscMenu.Initializer(); }
public static void InitMenu() { MenuPrincipal = MainMenu.AddMenu("Kappalista", "kappalista"); //Spells Settings SpellsMenu = MenuPrincipal.AddSubMenu("Spells Settings"); SpellsMenu.AddLabel("Combo Settings"); SpellsMenu.Add("use.q.combo", new CheckBox("Use Q")); SpellsMenu.Add("use.e", new CheckBox("Use E")); SpellsMenu.Add("atk.minion", new CheckBox("Attack minions for chasing")); SpellsMenu.AddLabel("Harass Settings"); SpellsMenu.Add("use.q.harass", new CheckBox("Use Q")); SpellsMenu.Add("manapercent", new Slider("Mana percent", 60)); //LaneClear Settings LaneClear = MenuPrincipal.AddSubMenu("LaneClear Settings"); LaneClear.Add("use.q", new CheckBox("Use Q", false)); LaneClear.Add("q.min.kill", new Slider("Min minions killable", 3, 1, 5)); LaneClear.Add("use.e", new CheckBox("Use E")); LaneClear.Add("e.minkill", new Slider("Min minions killable", 2, 1, 5)); LaneClear.Add("manapercent", new Slider("Mana percent", 60)); //JungleClear Settings JungleClear = MenuPrincipal.AddSubMenu("Jungle Clear Settings"); JungleClear.Add("use.q", new CheckBox("Use Q")); JungleClear.Add("use.e", new CheckBox("Use E")); JungleClear.Add("manapercent", new Slider("Mana percent", 60)); //Misc Settings Misc = MenuPrincipal.AddSubMenu("Misc Settings"); Misc.Add("e.killsteal", new CheckBox("E Killsteal")); Misc.Add("e.mobsteal", new CheckBox("E Mob Steal")); Misc.Add("e.lasthit.assist", new CheckBox("E Lasthit Assist")); Misc.Add("r.savebuddy", new CheckBox("Save your sup with R")); Misc.Add("r.balista", new CheckBox("R Balista")); Misc.Add("e.siegeandsuper", new CheckBox("Auto E Siege and Super minions")); Misc.Add("e.harass", new CheckBox("E Harass")); Misc.Add("e.dontharasscombo", new CheckBox("Don't harass with E in combo")); Misc.Add("e.beforedie", new CheckBox("E before die")); Misc.Add("w.dragonorbaron", new CheckBox("Auto W on Dragon or Baron", false)); Misc.Add("w.castdragon", new KeyBind("Cast W on Dragon", false, KeyBind.BindTypes.HoldActive, "J".ToCharArray()[0])); Misc.Add("w.castbaron", new KeyBind("Cast W on Baron", false, KeyBind.BindTypes.HoldActive, "K".ToCharArray()[0])); //Activator Settings ActivatorSettings = MenuPrincipal.AddSubMenu("Activator Settings"); ActivatorSettings.Add("use.botrk.cutlass", new CheckBox("Use BotRK/Cutlass")); ActivatorSettings.Add("botrk.cutlass.health", new Slider("Health percent", 60)); ActivatorSettings.Add("use.youmuu", new CheckBox("Use Youmuu")); //Drawing Settings Drawings = MenuPrincipal.AddSubMenu("Drawings Settings"); Drawings.Add("draw.q", new CheckBox("Draw Q Range")); Drawings.Add("draw.w", new CheckBox("Draw W Range")); Drawings.Add("draw.e", new CheckBox("Draw E Range")); Drawings.Add("draw.r", new CheckBox("Draw R Range")); Drawings.Add("draw.e.dmgpercent", new CheckBox("Draw E Damage Percent")); Drawings.Add("draw.damageindicator", new CheckBox("Draw Damage Indicator")); }
public static void AddToMenu(Menu menu) { menu.Name = "sfx.ts"; Menu = menu; Drawings.AddToMainMenu(); Weights.AddToMainMenu(); Priorities.AddToMainMenu(); Selected.Focus.AddToMainMenu(); Humanizer.AddToMainMenu(); Modes.AddToMainMenu(); }
public static List <ArrayList> GetOwnersEquityData() { CalculateFinalCapital(); //if +ve add to investents else add to drawings foreach (Account a in Capital.Accounts) { if (a.Sum > 0) { Investments.Add(a); } else { Drawings.Add(a); } } //List to fill Owners Equity Data Grid List <ArrayList> OEEntries = new List <ArrayList>(); ArrayList EntryArray = new ArrayList(); EntryArray.Add("Investments"); EntryArray.Add(null); OEEntries.Add(EntryArray); foreach (Account account in Investments) { OEEntries.Add(account.ToArray()); } EntryArray = new ArrayList(); EntryArray.Add("Income"); EntryArray.Add(IncomeStatement.Income); OEEntries.Add(EntryArray); EntryArray = new ArrayList(); EntryArray.Add("Drawings"); EntryArray.Add(null); OEEntries.Add(EntryArray); foreach (Account account in Drawings) { OEEntries.Add(account.ToArray(2)); } EntryArray = new ArrayList(); EntryArray.Add("Final Capital"); EntryArray.Add(FinalCapital); OEEntries.Add(EntryArray); return(OEEntries); }
public void OnInitialize() { Game.OnGameLoaded += () => { Core.DelayAction(() => { if (Globals.MyHero.Hero.Equals(Champion.Annie)) { switch (Updater.Run(Name, Version)) { case "NoUpdate": Chat.Print("<font color='#27ae60'>[T2IN1-UPDATE-CHECKER] </font>No update found"); break; case "Failed": Chat.Print("<font color='#e74c3c'>[T2IN1-UPDATE-CHECKER] </font>Could not check for updates"); break; case "NewVersion": Chat.Print("<font color='#e74c3c'>[T2IN1-UPDATE-CHECKER] </font>A new update is available"); break; default: Chat.Print("<font color='#e74c3c'>[T2IN1-UPDATE-CHECKER] </font>Could not check for updates"); break; } Console.Clear(); try { SpellsManager.Initialize(); Menus.Initialize(); Drawings.Initialize(); DamageIndicator.Initialize(); ModeManager.Initialize(); EventManager.Initialize(); /* Interrupt.Initialize(); TODO: FINISH */ } catch (Exception _Exception) { Logger.Log("Error: " + _Exception, ConsoleColor.Red); } Chat.Print("<font color='#27ae60'>[T2IN1-REBORN] </font>Script is fully initialized"); } else { Chat.Print("<font color='#e74c3c'>[T2IN1-REBORN] </font> Champion: " + ObjectManager.Player.ChampionName + " is not Supported!"); } }, new Random().Next(1250, 3500)); }; }
static Config() { Menu = new Menu(MenuName, MenuName, true).Attach(); Keys.Initialize(); Modes.Initialize(); Auto.Initialize(); Misc.Initialize(); Hitchance.Initialize(); SkinManager.Initialize(Menu); Drawings.Initialize(); }
static Config() { Menu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); Menu.AddGroupLabel("TooFatGragas ^.^"); Menu.AddSeparator(); Menu.AddLabel("Made by Kk2 (:"); Combo.Initialize(); Harass.Initialize(); LaneClear.Initialize(); JungleClear.Initialize(); Insec.Initialize(); Drawings.Initialize(); }