// Use this for initialization void Start() { minionMonster = new MonsterInformation(); minionMonster.basecharacterinformation = new BaseCharacterInformation(); minionMonster.basecharacterinformation.SetHP(10); minionMonster.basecharacterinformation.SetDamage(2); minionMonster.basecharacterinformation.SetPostion(new Vector3(Random.Range(-2.5f, 2.5f), 1.5f, Random.Range(-2.5f, 2.5f))); transform.position = minionMonster.basecharacterinformation.GetPostion(); drawBar = GameObject.Find("Canvas").GetComponent <DrawBar>(); }
// Use this for initialization void Start() { //heroInformation = Resources.Load("Script/Hero/Heroinformation", typeof(HeroInformation)) as HeroInformation; time = 0; player = GetComponent <Transform>(); heroInformation = new HeroInformation(); heroInformation.baseCharacterInformation = new BaseCharacterInformation(); heroInformation.SetJumpSpeed(200); heroInformation.baseCharacterInformation.SetDamage(5); heroInformation.baseCharacterInformation.SetHP(100); heroInformation.baseCharacterInformation.SetMoveSpeed(10); drawBar = GameObject.Find("Canvas").GetComponent <DrawBar>(); heroInformation.baseCharacterInformation.anim = GetComponent <Animator>(); heroInformation.rigidbody = GetComponent <Rigidbody>(); }