static void Main(string[] args) { Draughts game = new Draughts { UserInterface = new DraughtsUI() }; game.Start(new DraughtsSettings(), new DraughtsPlayerAI(), new DraughtsPlayer()); Console.ReadKey(); }
public void ShouldStartANewGame() { Draughts classUnderTest = new Draughts(_game); try { classUnderTest.StartNewGame(); } catch { Assert.Fail(); } }
public void ShouldInitialize() { Draughts classUnderTest = new Draughts(_game); }