// automatic drama resolution void AutomaticResolution() { Debug.Log("Drama in a room with 0 crew members !! Auto-resolution !"); UpdatePrediction(0); CurrentDramaReport = DramaSolver.Apply(CurrentDramaOutcomePrediction); EndDrama(); }
// Evacuate Now ! (triggered by button) public void Evacuate() { CurrentDramaReport = DramaSolver.Apply(CurrentDramaOutcomePrediction); EndDrama(); }