Ejemplo n.º 1
0
        private void SimplifyWays()
        {
            foreach (var way in ways)
            {
                var points = new List <Vector2>();
                foreach (var pp in way.nodes)
                {
                    points.Add(nodes[pp]);
                }

                List <Vector2> simplified;
                simplified = Douglas.DouglasPeuckerReduction(points, tolerance);
                if (simplified != null && simplified.Count > 1)
                {
                    way.Update(fc.FitCurve(simplified.ToArray(), curveError));
                }
                else
                {
                }
            }

            var newList = new LinkedList <Way>();

            foreach (var way in ways)
            {
                if (way.valid)
                {
                    newList.AddLast(way);
                }
                this.ways = newList;
            }
        }
Ejemplo n.º 2
0
        private void SimplifyWays()
        {
            OSMRoadTypes[] rtArr = new OSMRoadTypes[ways.Count];
            ways.Keys.CopyTo(rtArr, 0);

            foreach (var rt in rtArr)
            {
                foreach (Way way in ways[rt])
                {
                    var points = new List <Vector2>();
                    foreach (long pp in way.nodes)
                    {
                        points.Add(nodes[pp]);
                    }

                    List <Vector2> simplified = Douglas.DouglasPeuckerReduction(points, tolerance);
                    if (simplified != null && simplified.Count > 1)
                    {
                        way.Update(fc.FitCurve(simplified.ToArray(), curveError));
                    }
                }

                var newList = new LinkedList <Way>();
                foreach (var way in ways[rt])
                {
                    if (way.valid)
                    {
                        newList.AddLast(way);
                    }
                    ways[rt] = newList;
                }
            }
        }