Ejemplo n.º 1
0
 public void UpdateLockData(Door guideDoor)
 {
     // reset all OOP associations based on input door's lock id, and keytype list.
     // first handle lock data in db:
     foreach (KeyType type in keytypes)
     {
         if (guideDoor.keytypes.Contains(type))
         {
             guideDoor.ConnectKeyType(type);
         }
         else
         {
             guideDoor.DisconnectKeyType(type);
         }
     }
     // now update all the OOP:
     foreach (Door door in doors)
     {
         if (door.LockId == guideDoor.LockId)
         {
             foreach (KeyType type in keytypes)
             {
                 if (guideDoor.keytypes.Contains(type))
                 {
                     if (!door.keytypes.Contains(type)) { door.keytypes.Add(type); }
                     if (!type.doors.Contains(door)) { type.doors.Add(door); }
                 }
                 else
                 {
                     door.keytypes.Remove(type);
                     type.doors.Remove(door);
                 }
             }
         }
     }
 }