public void ButtonClicked() { donut.GenerateDonutBuilding(); ui.TurnOffGameplayUI(); }
private void ButtonClicked() { dream.DisableDream(); donut.GenerateDonutBuilding(); ui.TurnOffGameplayUI(); }
public void ButtonClicked() { donut.GenerateDonutBuilding(); ui.TurnOffGameplayUI(); }
private void ButtonClicked() { dream.DisableDream(); donut.GenerateDonutBuilding(); ui.TurnOffGameplayUI(); }