void Start() { mUIcontroller = GetComponent <UIcontroller>(); mAudioM = DominoAudioManger.Instance; AllDominos = new GameObject(); AllDominos.name = "AllDominos"; ListDominos = new List <DominosController>(); CurrentLvl = Instantiate(Level_heart); if (CurrentLvl != null) { mStarter = CurrentLvl.GetComponentInChildren <Startdomino>(); } MissionCompleteNum = 0; mDonimoTotalNum = 0; IsStartPush = false; }
void Awake() { mAudioM = DominoAudioManger.Instance; }
void Awake() { instance = this; }