void Start()
 {
     music                 = GameObject.Find("Music").GetComponent <Dog_Music>();
     randomSample          = Random.Range(0, 100);
     currentHeight         = 10f;
     transform.eulerAngles = new Vector3(0f, Random.Range(0f, 359f), 0f);
     transform.localScale  = new Vector3(Random.Range(.8f, 1.2f), 1f, Random.Range(.8f, 1.2f));
 }
 void Start()
 {
     music      = GameObject.Find("Music").GetComponent <Dog_Music>();
     power      = 3f;
     orPosition = transform.position;
 }
 void Start()
 {
     music = GameObject.Find("Music").GetComponent <Dog_Music>();
     vfx   = GetComponent <VisualEffect>();
     power = .3f;
 }
 void Start()
 {
     music    = GameObject.Find("Music").GetComponent <Dog_Music>();
     leftEye  = transform.Find("Left").GetComponent <MeshRenderer>().material;
     rightEye = transform.Find("Right").GetComponent <MeshRenderer>().material;
 }
Ejemplo n.º 5
0
 void Start()
 {
     music = GameObject.Find("Music").GetComponent <Dog_Music>();
 }