public async Task <IHttpActionResult> addDog(Dog model) { var temp = await DogManager.addDog(model.DogName, model.VpkosOrLicenseNumber, model.IsMale, model.Color, model.Breed, model.DateOfBirth, CurrentUser.Id, model.MotherId, model.FatherId); return(WrapSuccess()); }
void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } DontDestroyOnLoad(gameObject); levelManager = GetComponent <LevelManager> (); boardManager = GetComponent <BoardManager> (); clickManager = GetComponent <ClickManager> (); gopherManager = GetComponent <GopherManager> (); catManager = GetComponent <CatManager> (); dogManager = GetComponent <DogManager> (); dogCatcherManager = GetComponent <DogCatcherManager> (); policeManager = GetComponent <PoliceManager> (); bloodHoundManager = GetComponent <BloodhoundManager> (); militaryManager = GetComponent <MilitaryManager> (); enemyMilitaryManager = GetComponent <EnemyMilitaryManager> (); audioManager = GetComponent <AudioSource> (); managers.Add(gopherManager); managers.Add(catManager); managers.Add(dogManager); managers.Add(dogCatcherManager); managers.Add(policeManager); managers.Add(bloodHoundManager); managers.Add(militaryManager); managers.Add(enemyMilitaryManager); Screen.SetResolution(800, 800, false); }
public CompetitionPage() { InitializeComponent(); dogManager = DogManager.DefaultManager; ShowCompetitionList(); UpdateYourPositionInCompetition(); }
/// <summary> /// Adds a manager to the database /// </summary> /// <param name="manager">manager to be added</param> /// <returns>added manager</returns> public DogManager AddManager(DogManager manager) { Entity.DogManager dogManager = new Entity.DogManager(); dogManager.UserName = manager.Name; dogManager.PhoneNumber = manager.PhoneNumber; dogManager.UserAddress = manager.Address; _context.DogManagers.Add(dogManager); _context.SaveChanges(); return(manager); }
/// <summary> /// Method that opens starting state of the menu /// </summary> public void OnStart() { long phone = validation.ValidatePhone("Hello, please enter your phone number in the format 1234567890"); _dogManager = _mBL.FindManager(phone); if (_dogManager == null) { string name = validation.ValidateName("Please enter your name in the format Firstname Lastname"); string address = validation.ValidateAddress("Please enter your address in the format CityName, ST"); _dogManager = new DogManager(phone, address, name); _mBL.AddManager(_dogManager); } bool repeat = true; do { Console.WriteLine("Welcome manager, please select an option from the list:"); Console.WriteLine("[0] Add a store"); Console.WriteLine("[1] Stock some shelves"); Console.WriteLine("[2] View a store's inventory"); Console.WriteLine("[3] View a store's order history"); Console.WriteLine("[4] View a list of managers"); Console.WriteLine("Enter anything else to return"); string input = Console.ReadLine(); switch (input) { case "0": _location = validation.ValidateString("Enter the store's name:"); _address = validation.ValidateAddress("Enter the store's address in format CityName, ST"); StoreLocation store = new StoreLocation(_address, _location); _storeLoBL.AddStoreLocation(store, _dogManager); break; case "1": StockShelves(); break; case "2": ViewStoreInv(); break; case "3": ViewOrders(); break; case "4": ViewManagers(); break; default: repeat = false; break; } }while(repeat); }
public void LoadOnEnergy(int sceneIndex) { DogManager Dogmanger = GameObject.FindObjectOfType <DogManager>().GetComponent <DogManager>(); if (!Dogmanger.isLowEnergy) { SceneManager.LoadScene(sceneIndex); } else if (Dogmanger.isLowEnergy) { Dogmanger.LowEnergyAppear(); Dogmanger.Invoke("LowEnergyDissapear", 0.5f); } }
public void ChangesManagerTest() { // Конфигурируем ChangesSearcher changesSearcher = new ChangesSearcher(RuntimeTypeModel.Create()); PersonManager pm = new PersonManager(changesSearcher); DogManager dm = new DogManager(changesSearcher); pm.Initialize(); dm.Initialize(); // Ищем var changes = changesSearcher.GetChanges(_oldPerson, _newPerson); var fieldChanges = pm.ToData(changes); var formattedChanges = pm.GetFormatted(fieldChanges); }
public InsuranceController(ILogger <InsuranceController> logger, InsuranceManager insuranceManager, DogManager dogManager) { _logger = logger; _insuranceManager = insuranceManager; _dogManager = dogManager; }
public IncidentController(ILogger <IncidentController> logger, IncidentManager incidentManager, DogManager dogManager) { _logger = logger; _incidentManager = incidentManager; _dogManager = dogManager; }
public DogController(ILogger <DogController> logger, DogManager dogManager) { _logger = logger; _dogManager = dogManager; }
public VetVisitController(ILogger <VetVisitController> logger, VetVisitManager VetVisitManager, DogManager dogManager) { _logger = logger; _VetVisitManager = VetVisitManager; _dogManager = dogManager; }
public BoardingController(ILogger <BoardingController> logger, BoardingManager boardingManager, DogManager dogManager) { _logger = logger; _boardingManager = boardingManager; _dogManager = dogManager; }
public void Awake() { instRef = this; dogAnim = dogReference.GetComponent <Animator>(); }
public TreatmentController(ILogger <TreatmentController> logger, TreatmentManager treatmentManager, DogManager dogManager) { _logger = logger; _treatmentManager = treatmentManager; _dogManager = dogManager; }
public HealthController(ILogger <HealthController> logger, HealthManager healthManager, DogManager dogManager) { _logger = logger; _healthManager = healthManager; _dogManager = dogManager; }
/// <summary> /// Method which accesses the data layer to add a store to the database. /// </summary> /// <param name="store"> Store to add to the database through the data layer.</param> /// <returns> Store location which was added.</returns> public StoreLocation AddStoreLocation(StoreLocation store, DogManager dogManager) { return(_repoDS.AddStoreLocation(store, dogManager)); }
public async Task <IHttpActionResult> getDogs() { List <Dog> allDogs = await DogManager.GetDogs(); return(WrapSuccess(allDogs)); }
public DogManager AddManager(DogManager user) { return(_repoDS.AddManager(user)); }
public VaccineController(ILogger <VaccineController> logger, VaccineManager vaccineManager, DogManager dogManager) { _logger = logger; _vaccineManager = vaccineManager; _dogManager = dogManager; }