Ejemplo n.º 1
0
 public Ship(int owner, int id, double xPos, double yPos,
             int health, DockingStatus dockingStatus, int dockedPlanet,
             int dockingProgress, int weaponCooldown)
     : base(owner, id, xPos, yPos, health, Constants.SHIP_RADIUS)
 {
     this.dockingStatus   = dockingStatus;
     this.dockedPlanet    = dockedPlanet;
     this.dockingProgress = dockingProgress;
     this.weaponCooldown  = weaponCooldown;
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Constructor for the Ship Class
 /// </summary>
 /// <param name="owner">Owner of this ship</param>
 /// <param name="tokens">Tokens from the game environment to pazrse</param>
 public Ship(int owner, Queue <String> tokens) : base()
 {
     this.EntityInfo      = new EntityInfo(owner, int.Parse(tokens.Dequeue()), EntityType.Ship);
     this.Position        = new Position(Double.Parse(tokens.Dequeue()), Double.Parse(tokens.Dequeue()));
     this.health          = int.Parse(tokens.Dequeue());
     this.velocity        = new Velocity(Double.Parse(tokens.Dequeue()), Double.Parse(tokens.Dequeue()));
     this.dockingStatus   = (DockingStatus)Enum.Parse(typeof(DockingStatus), tokens.Dequeue());
     this.dockedPlanet    = int.Parse(tokens.Dequeue());
     this.dockingProgress = int.Parse(tokens.Dequeue());
     this.weaponCooldown  = int.Parse(tokens.Dequeue());
     this.Radius          = Constants.ShipRadius;
     Log.Information(this.ToString(), LogingLevel.Game);
 }
Ejemplo n.º 3
0
        private static Ship NewShipFromMetadata(int owner, Metadata metadata)
        {
            int    id     = int.Parse(metadata.Pop());
            double xPos   = double.Parse(metadata.Pop(), CultureInfo.InvariantCulture);
            double yPos   = double.Parse(metadata.Pop(), CultureInfo.InvariantCulture);
            int    health = int.Parse(metadata.Pop());

            // Ignoring velocity(x,y) which is always (0,0) in current version.
            metadata.Pop();
            metadata.Pop();

            DockingStatus dockingStatus   = (DockingStatus)int.Parse(metadata.Pop());
            int           dockedPlanet    = int.Parse(metadata.Pop());
            int           dockingProgress = int.Parse(metadata.Pop());
            int           weaponCooldown  = int.Parse(metadata.Pop());

            return(new Ship(owner, id, xPos, yPos, health, dockingStatus, dockedPlanet, dockingProgress, weaponCooldown));
        }