Ejemplo n.º 1
0
        //Factory

        internal static GUIListNode CreateListNode1Lvl(List <string[]> allNodes, DoButtonPress Action = null)
        {
            GUIListNode rootNode = new GUIListNode(new string[] { "" }, false, null, false, 0, true);

            foreach (var value in allNodes)
            {
                rootNode.AddNode(new GUIListNode(value, Action != null, Action, false, 1));
            }

            return(rootNode);
        }
Ejemplo n.º 2
0
 internal GUITextBox(string _labelLft     = "", string _text = "", string _labelRt = "", int _textWidth = 100, int _totalWidth = 200,
                     DoButtonPress _enter = null)
 {
     LabelLeft          = _labelLft;
     LabelRight         = _labelRt;
     Text               = _text;
     NewText            = _text;
     TextWidth          = _textWidth;
     TotalWidth         = _totalWidth;
     EnterPressedAction = _enter;
 }
Ejemplo n.º 3
0
 internal GUIListNode(string[] _titles, bool _hasAction, DoButtonPress buttonAction, bool _isCollapsed, int _depth, bool _isRoot = false, int _width = 100)
 {
     Nodes = new List <GUIListNode>();
     SetIcons("+ ", "-  ");
     Titles              = _titles;
     isRoot              = _isRoot;
     isCollapsed         = _isCollapsed;
     hasAction           = _hasAction;
     levelDepth          = _depth;
     FullText            = string.Join(" ", Titles);
     ActionButton        = new GUIButton(Titles[Titles.Length - 1], buttonAction ?? ToggleCollapsed, new GUILayoutOption[] { GUILayout.Width(_width), GUILayout.ExpandWidth(true) });
     ActionButton.Parent = this;
     levelStyle          = null;
 }
Ejemplo n.º 4
0
        internal static GUIListNode CreateListNode2Lvl(Dictionary <string[], List <string[]> > allNodes,
                                                       DoButtonPress lvl2Action = null, DoButtonPress lvl1Action = null)
        {
            GUIListNode rootNode = new GUIListNode(new string[] { "" }, false, null, false, 0, true);

            foreach (var lvl1Pair in allNodes)
            {
                var lvl1Node = new GUIListNode(lvl1Pair.Key, true, lvl1Action, true, 1);

                foreach (var value in lvl1Pair.Value)
                {
                    lvl1Node.AddNode(new GUIListNode(value, lvl2Action != null, lvl2Action, false, 2));
                }
                rootNode.AddNode(lvl1Node);
            }
            return(rootNode);
        }
Ejemplo n.º 5
0
 internal GUIButton(string _title, DoButtonPress _action, params GUILayoutOption[] _options)
 {
     Title   = _title;
     Action  = _action ?? EmptyButtonPress;
     Options = _options ?? new GUILayoutOption[0];
 }