public override void OnInspectorGUI() { //base.OnInspectorGUI (); DrawDefaultInspector(); if (GUILayout.Button("Regen")) { Dmanager dmanager = (Dmanager)target; dmanager.BuildMesh(); } }
void Start() { _dmanager = GetComponent<Dmanager> (); }
void Start() { _dmanager = GetComponent <Dmanager> (); }