internal Point(DlibDotNet.Point point) { this.X = point.X; this.Y = point.Y; }
//-------------------------------------------------------------------------------------------------------- private float Distance(DlibDotNet.Point point1, DlibDotNet.Point point2) { return(Mathf.Sqrt((point1.X - point2.X) * (point1.X - point2.X) + (point1.Y - point2.Y) * (point1.Y - point2.Y))); }