public void OptionBack() { if (UIState == GameUIState.MAINMENU) { panels.ShowMenuPanel(true); } else if (UIState == GameUIState.PAUSED) { panels.ShowPausePanel(true); } }
public void OptionBack() { if (UIState == GameUIState.MAINMENU) { panels.ShowMenuPanel(true); } else if (UIState == GameUIState.PAUSED) { panels.ShowPausePanel(true); } }