Ejemplo n.º 1
0
    public void GoUp()
    {
        Debug.Log("Up");

        var dispatch = _dispatchManager.ReturnDispatchThatHostOrder(_order);

        if (dispatch == null)
        {
            return;
        }

        dispatch.IncreaseOrderPriority(_order);

        //order from all Heavy Loaders
        var heavys = BuildingController.FindAllStructOfThisType(H.HeavyLoad);

        for (int i = 0; i < heavys.Count; i++)
        {
            heavys[i].Dispatch1.IncreaseOrderPriority(_order);
        }

        //so it repositions
        oldAmt = -1000;
        _buildingWindow.ResetShownInventory();
    }
Ejemplo n.º 2
0
    public void GoUp()
    {
        Debug.Log("Up");

        var dispatch = _dispatchManager.ReturnDispatchThatHostOrder(_order);

        if (dispatch == null)
        {
            return;
        }

        dispatch.IncreaseOrderPriority(_order);

        //so it repositions
        oldAmt = -1000;
        _buildingWindow.ResetShownInventory();
    }