Ejemplo n.º 1
0
        void AI.Update <Agent>(Agent agent)
        {
            State currentState = environment.GetStateOf(agent);

            InitState(currentState);
            AIAction nextAction = policy.ChooseAction(currentState, ActionValueFunction);
            double   reward     = environment.TakeActionInState(currentState, nextAction);
            State    nextState  = environment.GetStateOf(agent);

            UpdateActionValueFunction(currentState, nextState, nextAction, reward);
        }
Ejemplo n.º 2
0
        public StepDetails GetStepDetails <Agent>(Agent agent)
        {
            StepDetails stepDetails;

            stepDetails.currentState = environment.GetStateOf(agent);
            InitState(stepDetails.currentState);
            stepDetails.action    = policy.ChooseAction(stepDetails.currentState, ActionValueFunction);
            stepDetails.reward    = environment.TakeActionInState(stepDetails.currentState, stepDetails.action);
            stepDetails.nextState = environment.GetStateOf(agent);
            return(stepDetails);
        }