private void PacketReceived(object s, DiscordVoiceArgs e)
 {
     Debug.Log("Received packet: " + e.unitypacket.Length);
     buffer[e.unitypacket.Length] = e.unitypacket;
 }
 private void PacketSend(object s, DiscordVoiceArgs e)
 {
     Debug.Log("Send packet: " + e.packet.Length);
 }