void BindDisc(DiscRecord discRecord) { Disc disc = discRecord.Disc; boundDiscRecord = discRecord; DiscStructure toc = disc.ReadStructure(); boundDisc = disc; lblSessions.Text = toc.Sessions.Count.ToString(); lblTracks.Text = toc.Sessions.Sum((ses) => ses.Tracks.Count).ToString(); lblSectors.Text = string.Format("{0} ({1})", toc.LengthInSectors, toc.FriendlyLength.Value); lblSize.Text = string.Format("{0:0.00} MB", toc.BinarySize / 1024.0 / 1024.0); btnExportCue.Enabled = true; UpdateCue(); }
public void Run() { var dsr = new DiscSectorReader(IN_Disc); dsr.Policy.DeterministicClearBuffer = false; Result = new DiscStructure(); var session = new DiscStructure.Session(); Result.Sessions.Add(null); //placeholder session for reindexing Result.Sessions.Add(session); session.Number = 1; //if (TOCRaw.FirstRecordedTrackNumber != 1) //throw new InvalidOperationException("Unsupported: FirstRecordedTrackNumber != 1"); //add a lead-in track session.Tracks.Add(new DiscStructure.Track() { Number = 0, Control = EControlQ.None, //we'll set this later LBA = -new Timestamp(99, 99, 99).Sector //obvious garbage }); int ntracks = TOCRaw.LastRecordedTrackNumber - TOCRaw.FirstRecordedTrackNumber + 1; for (int i = 0; i < ntracks; i++) { var item = TOCRaw.TOCItems[i + 1]; var track = new DiscStructure.Track() { Number = i + 1, Control = item.Control, LBA = item.LBA }; session.Tracks.Add(track); if (!item.IsData) { track.Mode = 0; } else { //determine the mode by a hardcoded heuristic: check mode of first sector track.Mode = dsr.ReadLBA_Mode(track.LBA); } //determine track length according to... how? It isn't clear. //Let's not do this until it's needed. //if (i == ntracks - 1) // track.Length = TOCRaw.LeadoutLBA.Sector - track.LBA; //else track.Length = (TOCRaw.TOCItems[i + 2].LBATimestamp.Sector - track.LBA); } //add lead-out track session.Tracks.Add(new DiscStructure.Track() { Number = 0xA0, //right? //kind of a guess, but not completely Control = session.Tracks[session.Tracks.Count - 1].Control, Mode = session.Tracks[session.Tracks.Count - 1].Mode, LBA = TOCRaw.LeadoutLBA }); //link track list for (int i = 0; i < session.Tracks.Count - 1; i++) { session.Tracks[i].NextTrack = session.Tracks[i + 1]; } //fix lead-in track type //guesses: session.Tracks[0].Control = session.Tracks[1].Control; session.Tracks[0].Mode = session.Tracks[1].Mode; }