Ejemplo n.º 1
0
            protected override void ImportHighLevel(Dictionary <string, string> correspondents, List <string> orphans)
            {
                foreach (var pair in correspondents)
                {
                    Dbg.Write($"copying {pair.Key} into {pair.Value}");
                    File.Copy(pair.Key, pair.Value, true);
                }
                DeleteAllFiles(orphans);

                string code = GenerateClassCodeForTypedAsset(correspondents.Values.ToArray());

                File.WriteAllText(Path.Combine(DirectoryWidget.GetPathOf(OUTCD), Id + ".cs"), code);
            }
Ejemplo n.º 2
0
            protected override void ImportHighLevel(Dictionary <string, string> correspondents, List <string> orphans)
            {
                foreach (KeyValuePair <string, string> correspondent in correspondents)
                {
                    Dbg.Write("COMPILING SHADER: " + correspondent.Key + " -> " + correspondent.Value);
                    try
                    {
                        Process process = new Process();
                        process.StartInfo.FileName  = DirectoryWidget.GetPathOf(DXCPL);
                        process.StartInfo.Arguments = $"/T fx_2_0 \"{correspondent.Key}\" /Fo \"{correspondent.Value}\"";
                        process.StartInfo.RedirectStandardOutput = true;
                        process.StartInfo.RedirectStandardError  = true;
                        process.StartInfo.UseShellExecute        = false;
                        process.StartInfo.CreateNoWindow         = true;
                        process.Start();
                        Dbg.Write(process.StandardOutput.ReadLine() + process.StandardError.ReadLine());
                    }
                    catch (Exception e)
                    {
                        Dbg.Write("ERROR COMPILING SHADERS!: " + e.Message);
                    }
                }

                foreach (string file in orphans)
                {
                    foreach (string bis in BUILT_IN_SHADERS)
                    {
                        if (file.Contains(bis))
                        {
                            Dbg.Write("SKIPPING BUILT-IN ORPHAN: " + file);
                            goto SKIP1;
                        }
                    }
                    Dbg.Write("DELETING ORPHAN: " + file);
                    File.Delete(file);
                    SKIP1 :;
                }

                string outcode = GenerateClassCodeForTypedAsset(correspondents.Values.ToArray());

                File.WriteAllText(Path.Combine(DirectoryWidget.GetPathOf(OUTCD), Id + ".cs"), outcode);
            }