Ejemplo n.º 1
0
    private IEnumerator Start()
    {
        Debug.Log($"Loading scene. Name: {_currentScene.GetType().ToString()}, Type: {_currentScene.SceneType.ToString()}");
        DialogueSceneBase scene = (DialogueSceneBase)_currentScene;

        yield return(StartCoroutine(scene.RunScene()));

        DataManager.instance.LoadNextScene(scene.NextScene);
    }
Ejemplo n.º 2
0
 public void SetUpDialogue(DialogueSceneBase dialogueScene, string[][] talkedToDialogue)
 {
     DialogueScene    = dialogueScene;
     TalkedToDialogue = talkedToDialogue;
 }