public void CallForDialogue() { DialogueObject objectToTalkTo = null; objectToTalkTo = GetObjectToTalkTo(objectToTalkTo); if (objectToTalkTo) { objectToTalkTo.Talk(); } }
public void CallForDialogue() { DialogueObject objectToTalkTo = null; objectToTalkTo = GetObjectToTalkTo(objectToTalkTo); if (objectToTalkTo) { objectToTalkTo.Talk(); } }