Ejemplo n.º 1
0
    public void ContinueStory()
    {
        GetComponent <GameManager>().winScreen.SetActive(false);
        DialogueManager dialogueManager = FindObjectOfType <DialogueManager>();

        dialogueManager.AddDialogue("Good News: Two days later, your neighbor was found gobbled up by a rock.");
        dialogueManager.AddDialogueToQueue("It turns out that Tim was hungry for revenge and decided to eat your neighbor! O Tim!");
        StartCoroutine(MainMenu());
    }