public void Revert_RevertsSpecifiedDiagonal()
        {
            var puzzle = new Puzzle(new int?[, ] {
                { 1, null, null, 4 },
                { null, null, 3, 2 },
                { 2, null, null, null },
                { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule(puzzle, _GetAllPossibleValues(puzzle.Size));

            BitVector[,] initialPossibles = _GetPossibleValues(puzzle.Size, rule);
            var updatedCoordTracker = new CoordinateTracker(puzzle.Size);
            var coord = new Coordinate(2, 2);
            int val   = 4;

            rule.Update(in coord, val, updatedCoordTracker);

            var revertedCoordTracker = new CoordinateTracker(puzzle.Size);

            rule.Revert(coord, val, revertedCoordTracker);

            Assert.Equal(
                revertedCoordTracker.GetTrackedCoords().ToArray(),
                updatedCoordTracker.GetTrackedCoords().ToArray());
            for (int row = 0; row < puzzle.Size; row++)
            {
                for (int col = 0; col < puzzle.Size; col++)
                {
                    Assert.Equal(
                        initialPossibles[row, col],
                        rule.GetPossibleValues(new Coordinate(row, col)));
                }
            }
        }
        public void Constructor_FiltersCorrectly()
        {
            var puzzle = new Puzzle(new int?[, ] {
                { 1, null, null, 4 },
                { null, null, 3, 2 },
                { 2, null, null, null },
                { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule(puzzle, _GetAllPossibleValues(puzzle.Size));
            var expectedBackwardPossibles = new BitVector(0b11100);
            var expectedForwardPossibles  = new BitVector(0b00110);
            var expectedOtherPossibles    = new BitVector(0b11110);

            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(0, 0)));
            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(1, 1)));
            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(2, 2)));
            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(3, 3)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(0, 3)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(1, 2)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(2, 1)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(3, 0)));
            Assert.Equal(expectedOtherPossibles,
                         rule.GetPossibleValues(new Coordinate(0, 2)));
            Assert.Equal(expectedOtherPossibles,
                         rule.GetPossibleValues(new Coordinate(1, 3)));
        }
        public void Revert_OnNonDiagonal_DoesNothing()
        {
            var puzzle = new Puzzle(new int?[, ] {
                { 1, null, null, 4 },
                { null, null, 3, 2 },
                { 2, null, null, null },
                { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule(puzzle, _GetAllPossibleValues(puzzle.Size));

            BitVector[,] previousPossibles = _GetPossibleValues(puzzle.Size, rule);

            var coordTracker = new CoordinateTracker(puzzle.Size);
            var coord        = new Coordinate(0, 1);
            int val          = 2;

            rule.Update(in coord, val, new CoordinateTracker(puzzle.Size));

            rule.Revert(coord, val, coordTracker);

            Assert.Equal(0, coordTracker.NumTracked);
            for (int row = 0; row < puzzle.Size; row++)
            {
                for (int col = 0; col < puzzle.Size; col++)
                {
                    Assert.Equal(
                        previousPossibles[row, col],
                        rule.GetPossibleValues(new Coordinate(row, col)));
                }
            }
        }
Ejemplo n.º 4
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        public void Revert_WithoutAffectedCoordsList_RevertsSpecifiedDiagonal()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null, null, 4 },
                new int?[] { null, null, 3, 2 },
                new int?[] { 2, null, null, null },
                new int?[] { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
            BitVector[,] initialPossibles = _GetPossibleValues(puzzle.Size, rule);
            var coord = new Coordinate(2, 1);
            int val   = 1;

            rule.Update(in coord, val, new CoordinateTracker(puzzle.Size));

            rule.Revert(coord, val);

            for (int row = 0; row < puzzle.Size; row++)
            {
                for (int col = 0; col < puzzle.Size; col++)
                {
                    Assert.Equal(
                        initialPossibles[row, col],
                        rule.GetPossibleValues(new Coordinate(row, col)));
                }
            }
        }
Ejemplo n.º 5
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        public void Update_OnDiagonal_UpdatesSpecifiedDiagonal()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null, null, 4 },
                new int?[] { null, null, 3, 2 },
                new int?[] { 2, null, null, null },
                new int?[] { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
            var coordTracker = new CoordinateTracker(puzzle.Size);
            var coord        = new Coordinate(2, 2);
            int val          = 4;

            rule.Update(coord, val, coordTracker);

            Assert.Equal(
                new HashSet <Coordinate> {
                new Coordinate(1, 1), new Coordinate(3, 3)
            },
                new HashSet <Coordinate>(coordTracker.TrackedCoords.ToArray()));
            Assert.Equal(new BitVector(0b01100), rule.GetPossibleValues(new Coordinate(1, 1)));
            Assert.Equal(new BitVector(0b00110), rule.GetPossibleValues(new Coordinate(1, 2)));
            Assert.Equal(new BitVector(0b11110), rule.GetPossibleValues(new Coordinate(0, 2)));
        }
Ejemplo n.º 6
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        public void TrySolve_MegaPuzzle_Solves()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { null, null, null, null, 10, 1, null, 8, null, 15, 3, 11, null, 2, 16, null },
                new int?[] { 14, null, 2, null, null, 4, 3, null, null, 13, 8, null, null, 12, null, null },
                new int?[] { null, null, null, 12, null, null, null, 15, null, null, null, 7, null, null, 9, 10 },
                new int?[] { 1, 10, 15, null, 6, null, null, null, null, 14, null, null, null, null, null, 11 },
                new int?[] { null, 11, 14, 6, null, null, null, 9, 13, 8, null, null, null, null, 2, 3 },
                new int?[] { 12, null, null, null, 4, null, 7, 3, 11, 6, null, null, 16, null, 5, null },
                new int?[] { 13, 16, null, 2, null, null, null, 1, null, null, 5, null, 10, 9, null, null },
                new int?[] { null, 4, null, null, 13, null, 2, null, null, null, 16, 3, 11, null, null, null },
                new int?[] { null, null, null, 10, 3, 6, null, null, null, 9, null, 12, null, null, 4, null },
                new int?[] { null, null, 12, 15, null, 9, null, null, 7, null, null, null, 1, null, 3, 14 },
                new int?[] { null, 1, null, 4, null, null, 5, 12, 3, 10, null, 8, null, null, null, 2 },
                new int?[] { 3, 6, null, null, null, null, 15, 10, 4, null, null, null, 12, 5, 7, null },
                new int?[] { 2, null, null, null, null, null, 4, null, null, null, null, 15, null, 16, 11, 9 },
                new int?[] { 4, 14, null, null, 16, null, null, null, 2, null, null, null, 6, null, null, null },
                new int?[] { null, null, 16, null, null, 7, 8, null, null, 4, 10, null, null, 14, null, 5 },
                new int?[] { null, 3, 6, null, 9, 12, 14, null, 8, null, 13, 16, null, null, null, null }
            });
            var rowRule      = new RowUniquenessRule();
            var columnRule   = new ColumnUniquenessRule();
            var boxRule      = new BoxUniquenessRule();
            var diagonalRule = new DiagonalUniquenessRule();
            var ruleKeeper   = new DynamicRuleKeeper(
                new IRule[] { rowRule, columnRule, boxRule, diagonalRule });
            var heuristic = new StandardHeuristic(
                rowRule, columnRule, boxRule);
            var solver = new PuzzleSolver <PuzzleWithPossibleValues>(ruleKeeper, heuristic);

            Assert.True(solver.TrySolve(puzzle));
            _AssertMegaPuzzleSolved(puzzle);
        }
        public void Constructor_AcceptsValidPuzzleSizes(int size)
        {
            int?[,] matrix = new int?[size, size];
            var puzzle = new Puzzle(matrix);
            var rule   = new DiagonalUniquenessRule(puzzle, _GetAllPossibleValues(puzzle.Size));

            Assert.NotNull(rule);
        }
Ejemplo n.º 8
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        public void TryInit_WithDuplicateValueInDiagonal_Fails()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null, null, 4 },
                new int?[] { null, 1, 3, 2 },
                new int?[] { 2, null, null, null },
                new int?[] { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule();

            Assert.False(rule.TryInit(puzzle, puzzle.UniquePossibleValues));
        }
        private BitVector[,] _GetPossibleValues(int puzzleSize, DiagonalUniquenessRule rule)
        {
            var possibleValues = new BitVector[puzzleSize, puzzleSize];

            for (int row = 0; row < puzzleSize; row++)
            {
                for (int col = 0; col < puzzleSize; col++)
                {
                    possibleValues[row, col] =
                        rule.GetPossibleValues(new Coordinate(row, col));
                }
            }
            return(possibleValues);
        }
        public void Constructor_WithDuplicateValueInDiagonal_Throws()
        {
            ArgumentException ex = Assert.Throws <ArgumentException>(() =>
            {
                var puzzle = new Puzzle(new int?[, ] {
                    { 1, null, null, 4 },
                    { null, 1, 3, 2 },
                    { 2, null, null, null },
                    { null, null, null, null }
                });
                var rule = new DiagonalUniquenessRule(puzzle, _GetAllPossibleValues(puzzle.Size));
            });

            Assert.Contains("Puzzle does not satisfy diagonal uniqueness rule", ex.Message);
        }
Ejemplo n.º 11
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        public void CopyWithNewReference_CreatesDeepCopy()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null, null, 4 },
                new int?[] { null, null, 3, 2 },
                new int?[] { 4, null, null, null },
                new int?[] { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));

            var   puzzleCopy = new PuzzleWithPossibleValues(puzzle);
            IRule ruleCopy   = rule.CopyWithNewReference(puzzleCopy);
            int   val        = 4;
            var   coord      = new Coordinate(1, 1);

            ruleCopy.Update(coord, val, new CoordinateTracker(puzzle.Size));
            Assert.NotEqual(rule.GetPossibleValues(coord), ruleCopy.GetPossibleValues(coord));

            puzzleCopy[coord] = val;
            var secondCoord  = new Coordinate(2, 2);
            int secondVal    = 2;
            var coordTracker = new CoordinateTracker(puzzle.Size);

            ruleCopy.Update(secondCoord, secondVal, coordTracker);
            var originalCoordTracker = new CoordinateTracker(puzzle.Size);

            rule.Update(secondCoord, secondVal, originalCoordTracker);
            Assert.Equal(
                new HashSet <Coordinate> {
                new Coordinate(3, 3)
            },
                new HashSet <Coordinate>(coordTracker.TrackedCoords.ToArray()));
            Assert.Equal(
                new HashSet <Coordinate> {
                new Coordinate(1, 1), new Coordinate(3, 3)
            },
                new HashSet <Coordinate>(originalCoordTracker.TrackedCoords.ToArray()));
        }
Ejemplo n.º 12
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        public void Solve_MegaPuzzle_Solves()
        {
            var puzzle = new Puzzle(new int?[, ] {
                { null, null, null, null, 10, 1, null, 8, null, 15, 3, 11, null, 2, 16, null },
                { 14, null, 2, null, null, 4, 3, null, null, 13, 8, null, null, 12, null, null },
                { null, null, null, 12, null, null, null, 15, null, null, null, 7, null, null, 9, 10 },
                { 1, 10, 15, null, 6, null, null, null, null, 14, null, null, null, null, null, 11 },
                { null, 11, 14, 6, null, null, null, 9, 13, 8, null, null, null, null, 2, 3 },
                { 12, null, null, null, 4, null, 7, 3, 11, 6, null, null, 16, null, 5, null },
                { 13, 16, null, 2, null, null, null, 1, null, null, 5, null, 10, 9, null, null },
                { null, 4, null, null, 13, null, 2, null, null, null, 16, 3, 11, null, null, null },
                { null, null, null, 10, 3, 6, null, null, null, 9, null, 12, null, null, 4, null },
                { null, null, 12, 15, null, 9, null, null, 7, null, null, null, 1, null, 3, 14 },
                { null, 1, null, 4, null, null, 5, 12, 3, 10, null, 8, null, null, null, 2 },
                { 3, 6, null, null, null, null, 15, 10, 4, null, null, null, 12, 5, 7, null },
                { 2, null, null, null, null, null, 4, null, null, null, null, 15, null, 16, 11, 9 },
                { 4, 14, null, null, 16, null, null, null, 2, null, null, null, 6, null, null, null },
                { null, null, 16, null, null, 7, 8, null, null, 4, 10, null, null, 14, null, 5 },
                { null, 3, 6, null, 9, 12, 14, null, 8, null, 13, 16, null, null, null, null }
            });
            var possibleValues = new PossibleValues(puzzle);
            var rowRule        = new RowUniquenessRule(puzzle, possibleValues.AllPossible);
            var columnRule     = new ColumnUniquenessRule(puzzle, possibleValues.AllPossible);
            var boxRule        = new BoxUniquenessRule(puzzle, possibleValues.AllPossible, true);
            var diagonalRule   = new DiagonalUniquenessRule(puzzle, possibleValues.AllPossible);
            var ruleKeeper     = new DynamicRuleKeeper(
                puzzle, possibleValues,
                new List <ISudokuRule> {
                rowRule, columnRule, boxRule, diagonalRule
            });
            var heuristic = new StandardHeuristic(
                puzzle, possibleValues, rowRule, columnRule, boxRule);
            var solver = new PuzzleSolver(puzzle, possibleValues, ruleKeeper, heuristic);

            solver.Solve();
            _AssertMegaPuzzleSolved(puzzle);
        }
Ejemplo n.º 13
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        public void TryInit_ValidPuzzle_FiltersCorrectly()
        {
            var puzzle = new PuzzleWithPossibleValues(new int?[][] {
                new int?[] { 1, null, null, 4 },
                new int?[] { null, null, 3, 2 },
                new int?[] { 2, null, null, null },
                new int?[] { null, null, null, null }
            });
            var rule = new DiagonalUniquenessRule();

            Assert.True(rule.TryInit(puzzle, puzzle.UniquePossibleValues));

            var expectedBackwardPossibles = new BitVector(0b11100);
            var expectedForwardPossibles  = new BitVector(0b00110);
            var expectedOtherPossibles    = new BitVector(0b11110);

            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(0, 0)));
            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(1, 1)));
            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(2, 2)));
            Assert.Equal(expectedBackwardPossibles,
                         rule.GetPossibleValues(new Coordinate(3, 3)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(0, 3)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(1, 2)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(2, 1)));
            Assert.Equal(expectedForwardPossibles,
                         rule.GetPossibleValues(new Coordinate(3, 0)));
            Assert.Equal(expectedOtherPossibles,
                         rule.GetPossibleValues(new Coordinate(0, 2)));
            Assert.Equal(expectedOtherPossibles,
                         rule.GetPossibleValues(new Coordinate(1, 3)));
        }