public static void Init(DevConsoleAddCommand target) { // Get existing open window or if none, make a new one: PopupWindow window = (PopupWindow)EditorWindow.GetWindow(typeof(PopupWindow)); window.myTarget = target; window.Show(); }
public override void OnInspectorGUI() { DevConsoleAddCommand myTarget = (DevConsoleAddCommand)target; if (GUILayout.Button("Create Command")) { PopupWindow.Init(myTarget); } }