public void Detect() { var method = new Detect() { Text = "你好, friend" }; var result = ApiClient.ExecuteWrap(method).Result; }
protected bool DetectObstacle(Vector3 position) { var cols = Detect.DetectObject(position); foreach (var col in cols) { if (col.parent) { if (col.parent.GetComponent <Obstacle>()) { return(true); } } } return(false); }
public override bool Check() { var list = Detect.DetectObject(focus); foreach (var p in list) { if (p.GetComponent <Unit>()) { if (p.Find("Render").gameObject.activeInHierarchy) { return(false); } } } return(true); }
public void ConnectionDetection_GetInternalIp() { Detect det = new Detect(); det.Port = 9005; det.Start(Detect.WorkMethod.NoThread); if (det.InternalIP != null) { // This is for debuging test case //throw new AssertFailedException(det.InternalIP.ToString()); } else { throw new AssertFailedException("Unable to get Internal IP Adress"); } }
public void ConnectionDetection_GetExternalIp() { Detect det = new Detect(); det.Port = 9004; det.Start(Detect.WorkMethod.NoThread); if (det.ExternalIP != null || det.ExternalIPUPnP != null) { // This is for debuging test case //throw new AssertFailedException(string.Format("{0} : {1}", det.ExternalIP, det.ExternalIPUPnP)); } else { throw new AssertFailedException("Unable to get External IP Adress"); } }
private void CreateParamsDetect() { Detect detect = new Detect(); detect.configuration = "detect_configuration"; ParamsDetect paramsDetect = new ParamsDetect(); paramsDetect.accuracy = 600; paramsDetect.maxeye = 250; paramsDetect.maxfaces = 1; paramsDetect.mineye = 35; paramsDetect.modedetect = 1; paramsDetect.extractionmode = 0; //paramsDetect.refreshInterval = 2000; detect.Params = paramsDetect; diskPresenter.SaveDetectConfiguration(detect); }
//public static void OperateDLL(string path) public static bool OperateDLL(string path) { IntPtr pDll = NativeMethods.LoadLibrary(path); //oh dear, error handling here if (pDll == IntPtr.Zero) { Console.WriteLine("Error in loading dll"); } IntPtr CreateFuncAddress = NativeMethods.GetProcAddress(pDll, "Create"); //oh dear, error handling here if (CreateFuncAddress == IntPtr.Zero) { Console.WriteLine("Error in loading create func"); // should print an error accured and exit the app } IntPtr DetectFuncAddress = NativeMethods.GetProcAddress(pDll, "Detect"); //oh dear, error handling here if (CreateFuncAddress == IntPtr.Zero) { Console.WriteLine("Error in loading detect func"); // should print an error accured and exit the app } IntPtr FreeFuncAddress = NativeMethods.GetProcAddress(pDll, "Free"); //oh dear, error handling here if (CreateFuncAddress == IntPtr.Zero) { Console.WriteLine("Error in loading free func"); // should print an error accured and exit the app } Create create = (Create)Marshal.GetDelegateForFunctionPointer(CreateFuncAddress, typeof(Create)); Detect detect = (Detect)Marshal.GetDelegateForFunctionPointer(DetectFuncAddress, typeof(Detect)); Free free = (Free)Marshal.GetDelegateForFunctionPointer(FreeFuncAddress, typeof(Free)); IntPtr p = create(); detect(p); free(p); return(NativeMethods.FreeLibrary(pDll)); //remaining code here }
private void Update() { for (int i = 0; i < Input.touchCount; i++) { if (Detect.GetTouchedObj(i, TouchPhase.Began) != null) { for (int j = 0; j < Detect.GetTouchedObj(i, TouchPhase.Began).Length; j++) { //檢查tag if (!Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.CompareTag("CustumeNode")) { continue; } //已被選上=>刪除選取 if (SelectedObj.Contains(Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject)) { SelectedObj.Find(SelectedObj => SelectedObj.gameObject == Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject).GetComponent <SpriteRenderer>().color = originColor; SelectedObj.Remove(Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject); //取消文字 Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.GetChild(0).GetChild(0).GetComponent <TextMeshProUGUI>().text = ""; //取消子物件的文字紀錄 Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.GetComponent <UntuchableOutsideCamera>().origineText = ""; } //選取: else { //紀錄原本的顏色 originColor = Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject.GetComponent <SpriteRenderer>().color; SelectedObj.Add(Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject); SelectedObj.Find(SelectedObj => SelectedObj.gameObject == Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject).GetComponent <SpriteRenderer>().color = Color.blue; ShowNodeTimeText(Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.gameObject, Detect.GetTouchedObj(i, TouchPhase.Began)[j].transform.GetChild(0).GetChild(0).GetComponent <TextMeshProUGUI>()); } } } } }
private void btnDetect_Click(object sender, EventArgs e) { if (VerifyInputDetect()) { Detect detect = new Detect(); Identify identify = new Identify(); identify.configuration = "identify_configuration"; detect.configuration = "detect_configuration"; ParamsIdentify paramsIdentify = new ParamsIdentify(); ParamsDetect paramsDetect = new ParamsDetect(); paramsDetect.accuracy = Convert.ToInt16(txtAccurancy.Text); paramsDetect.maxeye = Convert.ToInt16(txtMaxEye.Text); paramsDetect.maxfaces = Convert.ToInt16(txtMaxDetect.Text); paramsDetect.mineye = Convert.ToInt16(txtMinEye.Text); paramsDetect.extractionmode = cboExtractionMode.SelectedIndex; //paramsDetect.refreshInterval = Convert.ToInt16(txtTrackingRefresh.Text); paramsIdentify.A_MaxEyeDist = Convert.ToInt16(txtMaxEye.Text); paramsIdentify.A_MinEyeDist = Convert.ToInt16(txtMinEye.Text); paramsIdentify.A_FaceDetectionForced = Convert.ToInt16(cboDetectForced.Text); paramsIdentify.A_IdentificationSpeed = Convert.ToInt16(cboIdentificationSpeed.Text); paramsIdentify.A_SimilarityThreshold = Convert.ToInt16(txtASimilarity.Text); paramsIdentify.A_FaceDetectThreshold = Convert.ToInt16(txtAccurancy.Text); paramsIdentify.A_BestMatchedCandidates = Convert.ToInt16(txtBestMatched.Text); if (cboDetectorMode.SelectedIndex == 0) { paramsDetect.modedetect = 1; } else { paramsDetect.modedetect = 2; } detect.Params = paramsDetect; identify.Params = paramsIdentify; diskPresenter.SaveDetectConfiguration(detect); diskPresenter.SaveIdentifyConfiguration(identify); this.lblOkDetect.Text = "Wait..."; RequestAipu.Instance.StopAipu(); Task.Delay(500).Wait(); RequestAipu.Instance.ReloadAipu(); this.lblOkDetect.Text = "OK"; } }
public Translate Detect(string q) { IGetAll detectGoogle = new GetAll(); Detect data = new Detect(); double temp = 0; DetectGoogle detect = detectGoogle.Detect(q); for (int i = 0; i < detect.data.detections.Count; i++) { for (int j = 0; j < detect.data.detections[i].Count; j++) { if (temp < detect.data.detections[i][j].confidence) { temp = detect.data.detections[i][j].confidence; data.language = detect.data.detections[i][j].language; } } } return(data); }
public Detect ReadDetectConfiguration() { Detect detect = new Detect(); try { string pathFile = directoryConfiguration + "/" + file_face; string content = disk.ReadTextFile(pathFile); detect = JsonConvert.DeserializeObject <Detect>(content); } catch (System.IO.FileNotFoundException e) { Console.WriteLine(e.Message); } catch (Newtonsoft.Json.JsonReaderException ex) { Console.WriteLine(ex.Message); } return(detect); }
public override bool Check() { var list = Detect.DetectObject(focus); foreach (var p in list) { if (p.GetComponent <CharacterStatus>()) { if (!character.GetComponent <CharacterStatus>().IsEnemy(p.GetComponent <CharacterStatus>())) { other.Add(p); } } } if (other.Count > 0) { return(true); } return(false); }
protected override void InitSkill() { base.InitSkill(); var list = Detect.DetectObject <CharacterStatus>(character.position + character.right - character.forward); if (list.Count == 1) { var comboCS = list[0]; if (comboCS != null && comboCS.roleEName == character.GetComponent <CharacterStatus>().roleEName) { comboCS.transform.forward = character.forward; comboCS.GetComponent <Animator>().SetInteger("Skill", 9); GameController.GetInstance().Invoke(() => { comboCS.GetComponent <Animator>().SetInteger("Skill", 0); }, 0.1f); damage *= 2; } } Camera.main.GetComponent <RTSCamera>().FollowTarget(character.position); GameController.GetInstance().Invoke(() => { FXManager.GetInstance().Spawn("Rasengan", character.GetComponent <Animator>().GetBoneTransform(HumanBodyBones.RightHand), 3.2f); }, 0.5f); }
public override bool Check() { other.Clear(); List <List <Transform> > list; if (customizedHoverRangeList.Count > 0) { list = Detect.DetectObjects(customizedHoverRangeList); } else { List <Vector3> hover = new List <Vector3>(); foreach (var item in range.hoverRangeList) { hover.Add(item.transform.position); } list = Detect.DetectObjects(hover); } foreach (var l in list) { foreach (var u in l) { if (u.GetComponent <CharacterStatus>()) { if (character.GetComponent <CharacterStatus>().IsEnemy(u.GetComponent <CharacterStatus>()) && u.GetComponent <CharacterStatus>().characterIdentity != CharacterStatus.CharacterIdentity.obstacle) { other.Add(u); } } } } if (other.Count > 0) { return(true); } return(false); }
private void GetDetectionConfiguration() { Detect detect = diskPresenter.ReadDetectConfiguration(); Identify identify = diskPresenter.ReadIdentifyConfiguration(); if (detect != null && identify != null) { txtAccurancy.Text = (string.IsNullOrEmpty(detect.Params.accuracy.ToString())) ? "0" : detect.Params.accuracy.ToString(); txtMaxEye.Text = (string.IsNullOrEmpty(detect.Params.maxeye.ToString())) ? "0" : detect.Params.maxeye.ToString(); txtMaxDetect.Text = (string.IsNullOrEmpty(detect.Params.maxfaces.ToString())) ? "0" : detect.Params.maxfaces.ToString(); txtMinEye.Text = (string.IsNullOrEmpty(detect.Params.mineye.ToString())) ? "0" : detect.Params.mineye.ToString(); //txtTrackingRefresh.Text = (string.IsNullOrEmpty(detect.Params.refreshInterval.ToString())) ? "0" : // detect.Params.refreshInterval.ToString(); managerControlView.SetValueToComboBox(cboDetectForced, identify.Params.A_FaceDetectionForced.ToString()); managerControlView.SetValueToComboBox(cboIdentificationSpeed, identify.Params.A_IdentificationSpeed.ToString()); txtASimilarity.Text = (string.IsNullOrEmpty(identify.Params.A_SimilarityThreshold.ToString())) ? "0" : identify.Params.A_SimilarityThreshold.ToString(); txtBestMatched.Text = (string.IsNullOrEmpty(identify.Params.A_BestMatchedCandidates.ToString())) ? "0" : identify.Params.A_BestMatchedCandidates.ToString(); if (detect.Params.modedetect == 1) { cboDetectorMode.SelectedIndex = 0; } else { cboDetectorMode.SelectedIndex = 1; } cboExtractionMode.SelectedIndex = detect.Params.extractionmode; } }
public static List <Transform> ComboDetect(Transform attacker, Transform defender) { var list = Detect.DetectObjects(Range.CreateRange(1, defender.position)); List <Transform> comboUnits = new List <Transform>(); if ((attacker.position - defender.position).magnitude == 1) { foreach (var l in list) { foreach (var u in l) { if (u.position != attacker.position) { if (u.GetComponent <CharacterStatus>()) { if (!attacker.GetComponent <CharacterStatus>().IsEnemy(u.GetComponent <CharacterStatus>())) { if (u.GetComponent <CharacterStatus>().skills.ContainsKey("NinjaCombo")) { var uName = u.GetComponentsInChildren <Renderer>()[0].material.name; var aName = attacker.GetComponentsInChildren <Renderer>()[0].material.name; uName = uName.Replace(" (Instance)", ""); aName = aName.Replace(" (Instance)", ""); if (uName == aName) { comboUnits.Add(u); } } } } } } } } return(comboUnits); }
public void ConnectionDetection_DoWeFindAConnection() { Detect det = new Detect(); det.Port = 9001; det.Start(Detect.WorkMethod.NoThread); switch (det.ConnectionType) { case 0: throw new AssertFailedException("Can't find any usable Internet connection."); case 1: throw new AssertFailedException("You only seem to be able to be passive."); case 2: case 4: break; default: throw new AssertFailedException("We got a value that shouldn't be possible"); } }
// Update is called once per frame void Update() { GetMousePosition(); unit = Selectunit(Detect.DetectObject(HandleMouse())); LogMessage(); }
public Task <string> Post([FromBody] Detect detect) { string appKey = ConfigurationManager.AppSettings["appKey"]; var faceApi = new FaceApi() { SubscriptionKey = "", GroupName = "" }; var task = Task.Run(() => { AppResponse todoList; try{ // 顔検出 var detectResponseJson = faceApi.detectPersonFace(detect.FaceUrl).Result; var detectResponse = JsonConvert.DeserializeObject <List <DetectResponse> >(detectResponseJson); // 顔識別 var identifyResponseJson = faceApi.identifyPersonFace(detectResponse[0].FaceId).Result; var identifyResponse = JsonConvert.DeserializeObject <List <IdentifyResponse> >(identifyResponseJson); //faceRectangleのみ抽出 FaceRectangle faceRectangle = detectResponse[0].FaceRectangle; // PersonIdのみ抽出 var candidates = identifyResponse[0].CandidatesInfo; string personId = candidates[0].PersonId; TodoDetail todo = new TodoDetail() { Title = getTodoTitle(personId).Result, }; if (TodoDbExistPersonId(personId)) { todoList = new AppResponse() { PersonId = personId, FaceRectangleInfo = faceRectangle, TodoList = todo, Show = true, }; } else { todoList = new AppResponse() { PersonId = null, FaceRectangleInfo = null, TodoList = null, Show = false, }; } string json = JsonConvert.SerializeObject(todoList); return(json); } catch (Exception e) { Console.WriteLine(e); todoList = new AppResponse() { PersonId = null, FaceRectangleInfo = null, TodoList = null, Show = false, }; string json = JsonConvert.SerializeObject(todoList); return(json); } }); return(task); }
//传入范围和创建范围角色的transform.position即可创建。p即transform.position public void CreateMoveRange(Transform character) { this.character = character; startRotation = character.rotation; range = character.GetComponent <CharacterStatus>().attributes.Find(d => d.eName == "mrg").value; if (range < 1) { return; } var list = CreateRange(range, character.position); //比list大一圈以保证enemy在范围外一圈时范围内颜色的正常显示。 var detect = CreateRange(range + 1, character.position); //此处创建范围比应有范围大1,正确的显示效果 是在下面 A*检测到路径但距离大于角色mrg的地块不显示 处得到保证。 //检测到敌人时地块不显示,且加入名单。 foreach (var position in detect) { if (CheckEnemy(Detect.DetectObject(position)) == 2) { enemyFloor.Add(position); continue; } //检测到障碍物时地块不显示。后期实现水上行走,跳远,树上行走。 if (DetectObstacle(position)) { continue; } BattleFieldManager.GetInstance().GetFloor(position).SetActive(true); rangeDic.Add(position, BattleFieldManager.GetInstance().GetFloor(position)); } //添加enemyFloor周围的坐标进入容器。 foreach (var floor in enemyFloor) { Vector3 V1 = new Vector3(floor.x - 1, 0, floor.z); Vector3 V2 = new Vector3(floor.x + 1, 0, floor.z); Vector3 V3 = new Vector3(floor.x, 0, floor.z - 1); Vector3 V4 = new Vector3(floor.x, 0, floor.z + 1); TryAddValue(floorAroundEnemy, V1); TryAddValue(floorAroundEnemy, V2); TryAddValue(floorAroundEnemy, V3); TryAddValue(floorAroundEnemy, V4); } var buffer0 = new List <Vector3>(); foreach (var floor in rangeDic) { if (!list.Contains(floor.Key)) { floor.Value.SetActive(false); buffer0.Add(floor.Key); } } foreach (var a in buffer0) { rangeDic.Remove(a); } //A*检测到路径但距离大于角色mrg的地块不显示。A*无法检测到路径的地块不显示。必须第二次遍历,即创建完成,A*寻路才有意义。 //不能迭代时改变或删除Dictionary中的元素。 var buffer = new List <Vector3>(); foreach (var floor in rangeDic) { if ((UseAstar(character.position, floor.Key, range).Count > range + 1) || (floor.Key != character.position && UseAstar(character.position, floor.Key, range).Count == 0)) { floor.Value.SetActive(false); buffer.Add(floor.Key); } } foreach (var a in buffer) { rangeDic.Remove(a); } RecoverColor(); }
private void Start() { camara = transform.parent.transform.GetChild(0).gameObject.GetComponent <Detect>(); }
public void CreateStraightSkillRange(int range, Transform character, bool aliesObstruct) { this.character = character; startRotation = character.rotation; var list = CreateStraightRange(range, character.position); var listBuffer = new List <Vector3>(); foreach (var position in list) { int check = CheckEnemy(Detect.DetectObject(position)); if (check > 0) { if (check == 2) { enemyFloor.Add(position); } else if (check == 1 && aliesObstruct) { listBuffer.Add(position); //技能现在可被友军阻挡。 } } else if (DetectObstacle(position)) { obstacleFloor.Add(position); continue; } BFM.GetFloor(position).SetActive(true); rangeDic.Add(position, BFM.GetFloor(position)); } //直线施法的障碍物遮挡效果 var buffer = new Dictionary <Vector3, GameObject>(); foreach (var a in enemyFloor) { listBuffer.Add(a); } foreach (var a in obstacleFloor) { if (!listBuffer.Contains(a)) { listBuffer.Add(a); } } foreach (var floor in rangeDic.Values) { foreach (var f in listBuffer) { if (floor.activeInHierarchy) { var dis = floor.transform.position - character.position; var eDis = f - character.position; //两向量方向相同,且dis距离大于eDis,则不显示。即被遮挡住。 if ((dis.normalized == eDis.normalized) && (dis.magnitude > eDis.magnitude)) { BFM.GetFloor(floor.transform.position).SetActive(false); buffer.Add(floor.transform.position, floor); } } } } foreach (var pair in buffer) { rangeDic.Remove(pair.Key); } }
public Task <List <FaceResponse> > DetectAsync(Detect peticion) { return(ServicioWeb.DetectAsync(peticion)); }
//anomalies[i] contain anomalies with the column i, the first in the tuple is the column that anomaly was detect and the second is the line public List <List <Tuple <int, int> > > detectAnomalies() { IntPtr pDll = LoadLibrary(anomalyDetectionAlgorithemPath); //oh dear, error handling here if (pDll == IntPtr.Zero) { System.Windows.MessageBox.Show("Your dll file is incorrect, please try to load new file", "Alert", MessageBoxButton.OK); return(new List <List <Tuple <int, int> > >()); } //set corrlation thereshold if (correlationThreshold != -1) { IntPtr pAddressOfFunctionToCallT = GetProcAddress(pDll, "setThreshold"); //oh dear, error handling here if (pAddressOfFunctionToCallT == IntPtr.Zero) { System.Windows.MessageBox.Show("Your dll file is incorrect, please try to load new file", "Alert", MessageBoxButton.OK); return(new List <List <Tuple <int, int> > >()); } SetThreshold setThreshold = (SetThreshold)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCallT, typeof(SetThreshold)); setThreshold(CorrelationThreshold); } IntPtr pAddressOfFunctionToCall = GetProcAddress(pDll, "detect"); //oh dear, error handling here if (pAddressOfFunctionToCall == IntPtr.Zero) { System.Windows.MessageBox.Show("Your dll file is incorrect, please try to load new file", "Alert", MessageBoxButton.OK); return(new List <List <Tuple <int, int> > >()); } Detect detect = (Detect)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCall, typeof(Detect)); IntPtr arrayPtr = detect(normalCsvPath, anomalyCsvPath); int[] size = new int[1]; Marshal.Copy(arrayPtr, size, 0, 1); int[] anomaliesArray = new int[size[0] + 1]; Marshal.Copy(arrayPtr, anomaliesArray, 0, size[0] + 1); //copy all the anomalies List <List <Tuple <int, int> > > anomalies = new List <List <Tuple <int, int> > >(); int halfSize = size[0] / 2; //to indicate the location of the lines of the anomalies //count the number of columns in csv file int columnsNum = 0; for (int i = 1; i <= halfSize; i++) { if (anomaliesArray[i] == -1) { columnsNum++; } } for (int i = 0; i < columnsNum; i++) { anomalies.Add(new List <Tuple <int, int> >()); } int column = 0; for (int i = 1; i <= halfSize; i++) { if (anomaliesArray[i] == -1) { //if end of column column++; continue; } anomalies[column].Add(new Tuple <int, int>(anomaliesArray[i], anomaliesArray[i + halfSize])); //add the column of anomaly and line } pAddressOfFunctionToCall = GetProcAddress(pDll, "delIntArray"); DelIntArray delIntArray = (DelIntArray)Marshal.GetDelegateForFunctionPointer( pAddressOfFunctionToCall, typeof(DelIntArray)); delIntArray(arrayPtr); //free the array FreeLibrary(pDll); return(anomalies); }
void Start() { nma = GetComponent <NavMeshAgent>(); detect = GetComponent <Detect>(); }
void Start() { this.Detect = GetComponent <Detect>(); }
private void MDModel_CanDetectChanged(object sender, EventArgs ea) //CanPerformMDChangedEventArgs e) { Detect.RaiseCanExecuteChanged(); }
public MainViewModel(ICollection <IDetector> detectors, WoaDeployer deployer, IDialogService dialogService, IFilePicker filePicker, OperationProgressViewModel operationProgress) { OperationProgress = operationProgress; Detect = ReactiveCommand.CreateFromTask(async() => { var detections = await Task.WhenAll(detectors.Select(d => d.Detect())); return(detections.FirstOrDefault(d => d != null)); }); var hasDevice = this.WhenAnyValue(model => model.Device).Select(d => d != null); Detect.Subscribe(detected => { Device = detected; }).DisposeWith(disposables); Detect.SelectMany(async d => { if (d == null) { await dialogService.Notice("Cannot autodetect any device", "Cannot detect any device. Please, select your device manually"); } return(Unit.Default); }) .Subscribe() .DisposeWith(disposables); GetRequirements = ReactiveCommand.CreateFromTask(() => deployer.GetRequirements(Device), hasDevice); requirements = GetRequirements.ToProperty(this, model => model.Requirements); Deploy = ReactiveCommand.CreateFromTask(async() => { try { await deployer.Deploy(Device); messages.OnNext("Deployment finished!"); } catch (DeploymentCancelledException) { messages.OnNext("Deployment cancelled"); Log.Information("Deployment cancelled"); } catch (Exception e) { messages.OnNext("Deployment failed"); Log.Error(e, "Deployment failed"); } }, hasDevice); RunScript = ReactiveCommand.CreateFromObservable(() => { var filter = new FileTypeFilter("Deployer Script", new[] { "*.ds", "*.txt" }); return(filePicker .Open("Select a script", new[] { filter }) .Where(x => x != null) .SelectMany(file => Observable.FromAsync(() => deployer.RunScript(file.Source.LocalPath)))); }); dialogService.HandleExceptionsFromCommand(RunScript); dialogService.HandleExceptionsFromCommand(Deploy); isDeploying = Deploy.IsExecuting.Merge(RunScript.IsExecuting).ToProperty(this, x => x.IsBusy); }