private void getjoinsAnalize()
 {
     foreach (int _angle in this.HeaderView.Trainer.functionalMovement.anglesOfMovement)
     {
         List <JointType> joints = DetailsOfStepFunctionalMovement.translateAngles(_angle);
         foreach (JointType joint in joints)
         {
             if (!this.joinsAnalize.ContainsKey(joint))
             {
                 this.joinsAnalize.Add(joint, null);
             }
         }
     }
 }
Ejemplo n.º 2
0
        public void getAngle(List <int> _angles, int i)
        {
            List <List <StepFunctionalMovement> > _series = this.stepsByMovement[i];

            for (int x = 0; x < _series.Count; x++)
            {
                List <StepFunctionalMovement> _repetitions = _series[x];
                bool isOut = false;
                int  ii    = 0;
                foreach (StepFunctionalMovement step in _repetitions)
                {
                    if (step != null)
                    {
                        if (ii == 0)
                        {
                            step.time = 0;
                        }
                        else
                        {
                            step.time = _repetitions[ii].accumulate - _repetitions[ii - 1].accumulate;
                        }
                        foreach (int _angle in _angles)
                        {
                            List <JointType> joints = DetailsOfStepFunctionalMovement.translateAngles(_angle);
                            List <DetailsOfStepFunctionalMovement> vectorialPoints = step.detailsOfStepFunctionalMovement.FindAll(e => joints.Contains((JointType)e.join));
                            if (vectorialPoints.Count != 3)
                            {
                                isOut = true; break;
                            }
                            DetailsOfStepFunctionalMovement origen = vectorialPoints.Find(e => e.join == (int)joints[0]);
                            if (origen == null)
                            {
                                isOut = true;  break;
                            }
                            vectorialPoints.RemoveAll(e => (int)e.join == (int)joints[0]);
                            if (vectorialPoints.Count != 2)
                            {
                                isOut = true; break;
                            }
                            if ((vectorialPoints[0] == null) || (vectorialPoints[1] == null))
                            {
                                isOut = true; break;
                            }
                            Point po = new Point(origen.x, origen.y);
                            Point p1 = new Point(vectorialPoints[0].x, vectorialPoints[0].y);
                            Point p2 = new Point(vectorialPoints[1].x, vectorialPoints[1].y);
                            origen.angle = KinectAngleBody.getAngleBody(po, p1, p2);
                        }
                        Predicate <DetailsOfStepFunctionalMovement> predicate = detail => {
                            return(!_angles.Contains(detail.join));
                        };
                        step.detailsOfStepFunctionalMovement.RemoveAll(predicate);
                    }
                    else
                    {
                        isOut = true;
                    }
                    if (isOut == true)
                    {
                        break;
                    }
                    ii++;
                }
                if (isOut == true)
                {
                    _series.RemoveAt(x);
                    x--;
                }
            }
        }