Ejemplo n.º 1
0
        private static bool StartTransferPre(
            DepotAI __instance,
            ref ushort buildingID, ref Building data,
            TransferManager.TransferReason reason,
            TransferManager.TransferOffer offer)
        {
            var lineID = offer.TransportLine;
            //TODO: fish boats?
            //TODO: also check reason? - see DepotAI
            var info = TransportManager.instance.m_lines.m_buffer[lineID].Info;

            if (lineID <= 0 || info?.m_class == null || info.m_class.m_service == ItemClass.Service.Disaster)
            {
                return(true); //if it's not a proper transport line, let's not modify the behavior
            }

            var depot = CachedTransportLineData._lineData[lineID].Depot;

            if (!DepotUtil.ValidateDepotAndFindNewIfNeeded(lineID, ref depot, info))
            {
                if (depot == 0)
                {
                    Debug.LogWarning($"IPT2: No proper depot was found for line {lineID}!");
                    CachedTransportLineData.ClearEnqueuedVehicles(lineID);
                    return(false);
                }

                Debug.LogWarning($"IPT2: Invalid or no depot was selected for line {lineID}, resetting to : {depot}!");
                CachedTransportLineData.ClearEnqueuedVehicles(lineID);
                return(false);
            }


            if (depot == buildingID)
            {
                if (SimHelper.SimulationTime < CachedTransportLineData.GetNextSpawnTime(lineID))
                {
                    return(false); //if we need to wait before spawn, let's wait
                }

                if (!DepotUtil.CanAddVehicle(depot, ref BuildingManager.instance.m_buildings.m_buffer[depot], info))
                {
                    CachedTransportLineData.ClearEnqueuedVehicles(lineID);
                    return(false);
                }

                CachedTransportLineData.SetNextSpawnTime(lineID, SimHelper.SimulationTime + OptionsWrapper <Settings> .Options.SpawnTimeInterval);
            }
            else
            {
                Debug.Log("IPT2: Redirecting from " + buildingID + " to " + depot);
                __instance.StartTransfer(depot, ref BuildingManager.instance.m_buildings.m_buffer[depot], reason,
                                         offer);
                return(false);
            }

            return(true);
        }
 public static bool ValidateDepot(ushort lineID, ref ushort depotID, ref TransportInfo transportInfo)
 {
     if (depotID != 0 &&
         DepotUtil.IsValidDepot(ref Singleton <BuildingManager> .instance.m_buildings.m_buffer[depotID], ref transportInfo,
                                out _, out _, out _))
     {
         return(true);
     }
     depotID = TransportLineMod.GetClosestDepot(lineID,
                                                Singleton <NetManager> .instance.m_nodes
                                                .m_buffer[Singleton <TransportManager> .instance.m_lines.m_buffer[lineID].GetStop(0)]
                                                .m_position);
     TransportLineMod._lineData[lineID].Depot = depotID;
     return(depotID != 0);
 }