private void AddVoxelMapsInRange()
        {
            MySimpleProfiler.Begin("AddVoxelMapsInRange");
            foreach (var voxelMap in m_inRangeCache)
            {
                if (!DepositGroupsByEntity.ContainsKey(voxelMap.GetTopMostParent() as MyVoxelBase))   //GK: Get only topmost in order to ignore MyVoxelPhysics
                {
                    DepositGroupsByEntity.Add(voxelMap, new MyOreDepositGroup(voxelMap));
                }
            }

            m_inRangeCache.Clear();
            MySimpleProfiler.End();
        }
        private void RemoveVoxelMapsOutOfRange()
        {
            MySimpleProfiler.Begin("RemoveVoxelMapsOutOfRange");
            foreach (var voxelMap in DepositGroupsByEntity.Keys)
            {
                if (!m_inRangeCache.Contains(voxelMap.GetTopMostParent() as MyVoxelBase))   //GK: Get only topmost in order to ignore MyVoxelPhysics
                {
                    m_notInRangeCache.Add(voxelMap);
                }
            }

            foreach (var notInRange in m_notInRangeCache)
            {
                DepositGroupsByEntity.Remove(notInRange);
            }

            m_notInRangeCache.Clear();
            MySimpleProfiler.End();
        }