Ejemplo n.º 1
0
            public static void EnqueueActivity(SecurityActivity activity)
            {
                SnTrace.SecurityQueue.Write("SAQ: SA{0} arrived{1}. {2}", activity.Id, activity.FromReceiver ? " from another computer" : "", activity.TypeName);

                SecurityActivityHistory.Arrive(activity);

                lock (_arrivalQueueLock)
                {
                    if (activity.Id <= _lastQueued)
                    {
                        var sameActivity = _arrivalQueue.FirstOrDefault(a => a.Id == activity.Id);
                        if (sameActivity != null)
                        {
                            sameActivity.Attach(activity);
                            SnTrace.SecurityQueue.Write("SAQ: SA{0} attached to another one in the queue", activity.Id);
                            return;
                        }
                        DependencyManager.AttachOrFinish(activity);
                        return;
                    }

                    if (activity.Id > _lastQueued + 1)
                    {
                        //var loadedActivities = LoadActivities(_lastQueued + 1, activity.Id - 1);
                        var from             = _lastQueued + 1;
                        var to               = activity.Id - 1;
                        var expectedCount    = to - from + 1;
                        var loadedActivities = Retrier.Retry(
                            3,
                            100,
                            () => LoadActivities(from, to),
                            (r, i, e) =>
                        {
                            if (i < 3)
                            {
                                SnTrace.SecurityQueue.Write("SAQ: Loading attempt {0}", 4 - i);
                            }
                            if (e != null)
                            {
                                return(false);
                            }
                            return(r.Count() == expectedCount);
                        });

                        foreach (var loadedActivity in loadedActivities)
                        {
                            SecurityActivityHistory.Arrive(loadedActivity);
                            _arrivalQueue.Enqueue(loadedActivity);
                            _lastQueued = loadedActivity.Id;
                            SnTrace.SecurityQueue.Write("SAQ: SA{0} enqueued from db.", loadedActivity.Id);
                            DependencyManager.ActivityEnqueued();
                        }
                    }
                    _arrivalQueue.Enqueue(activity);
                    _lastQueued = activity.Id;
                    SnTrace.SecurityQueue.Write("SAQ: SA{0} enqueued.", activity.Id);
                    DependencyManager.ActivityEnqueued();
                }
            }
Ejemplo n.º 2
0
        private static void WaitIfOverloaded(bool startProcessing = false)
        {
            // We prevent memory overflow by limiting the number of activities that we
            // keep in memory. This method waits for the queue to be able to process
            // new activities.
            var logCount = 1;

            while (IsOverloaded())
            {
                // In case of startup, we have to start processing activities that are
                // already in the queue so that new ones can be added later.
                if (startProcessing)
                {
                    DependencyManager.ActivityEnqueued();
                }

                if (logCount++ % 10 == 1)
                {
                    SnTrace.Index.Write("IAQ OVERLOAD waiting {0} milliseconds.", IndexingOverloadWaitingTime * 10);
                }

                Thread.Sleep(IndexingOverloadWaitingTime);
            }
        }
Ejemplo n.º 3
0
            /// <summary>
            /// MUST BE SYNCHRON
            /// GAPS MUST BE ORDERED
            /// </summary>
            internal static void Start(int lastDatabaseId, int lastExecutedId, int[] gaps)
            {
                var hasUnprocessed = gaps.Length > 0 || lastDatabaseId != lastExecutedId;

                SnLog.WriteInformation(EventMessage.Information.StartTheSystem, EventId.RepositoryLifecycle,
                                       // ReSharper disable once ArgumentsStyleOther
                                       properties: new Dictionary <string, object> {
                    { "LastDatabaseId", lastDatabaseId },
                    { "LastExecutedId", lastExecutedId },
                    { "CountOfGaps", gaps.Length },
                    { "Gaps", string.Join(", ", gaps) }
                });

                DependencyManager.Start();

                var count = 0;

                if (gaps.Any())
                {
                    var loadedActivities = new SecurityActivityLoader(gaps, true);
                    foreach (var loadedActivity in loadedActivities)
                    {
                        SnTrace.SecurityQueue.Write("SAQ: Startup: SA{0} enqueued from db.", loadedActivity.Id);

                        SecurityActivityHistory.Arrive(loadedActivity);
                        _arrivalQueue.Enqueue(loadedActivity);
                        _lastQueued = loadedActivity.Id;
                        count++;
                    }
                }
                if (lastExecutedId < lastDatabaseId)
                {
                    var loadedActivities = new SecurityActivityLoader(lastExecutedId + 1, lastDatabaseId, true);
                    foreach (var loadedActivity in loadedActivities)
                    {
                        SnTrace.SecurityQueue.Write("SAQ: Startup: SA{0} enqueued from db.", loadedActivity.Id);
                        SecurityActivityHistory.Arrive(loadedActivity);
                        SnTrace.SecurityQueue.Write("SecurityActivityArrived SA{0}", loadedActivity.Id);
                        _arrivalQueue.Enqueue(loadedActivity);
                        _lastQueued = loadedActivity.Id;
                        count++;
                    }
                }

                if (_lastQueued < lastExecutedId)
                {
                    _lastQueued = lastExecutedId;
                }

                // ensure that the arrival activity queue is not empty at this pont.
                DependencyManager.ActivityEnqueued();

                if (lastDatabaseId != 0 || lastExecutedId != 0 || gaps.Any())
                {
                    while (IsWorking())
                    {
                        Thread.Sleep(200);
                    }
                }

                if (hasUnprocessed)
                {
                    SnLog.WriteInformation(string.Format(EventMessage.Information.ExecutingUnprocessedActivitiesFinished, count),
                                           EventId.RepositoryLifecycle);
                }
            }
Ejemplo n.º 4
0
            /// <summary>
            /// MUST BE SYNCHRON
            /// GAPS MUST BE ORDERED
            /// </summary>
            internal static void Start(int lastDatabaseId, int lastExecutedId, int[] gaps, System.IO.TextWriter consoleOut)
            {
                consoleOut?.WriteLine("Executing unprocessed activities. {0}-{1} {2}", lastExecutedId, lastDatabaseId, IndexingActivityStatus.GapsToString(gaps, 5, 3));

                SnLog.WriteInformation("Executing unprocessed activities.",
                                       EventId.RepositoryRuntime,
                                       properties: new Dictionary <string, object> {
                    { "LastDatabaseId", lastDatabaseId },
                    { "LastExecutedId", lastExecutedId },
                    { "CountOfGaps", gaps.Length },
                    { "Gaps", IndexingActivityStatus.GapsToString(gaps, 100, 3) }
                });

                IndexingActivityBase.NotIndexableContentCollection.Clear();
                DependencyManager.Start();

                var count = 0;

                if (gaps.Any())
                {
                    var loadedActivities = new IndexingActivityLoader(gaps, true);
                    foreach (var indexingActivity in loadedActivities)
                    {
                        var loadedActivity = (IndexingActivityBase)indexingActivity;
                        // wait and start processing loaded activities in the meantime
                        WaitIfOverloaded(true);

                        SnTrace.IndexQueue.Write("IAQ: Startup: A{0} enqueued from db.", loadedActivity.Id);

                        IndexingActivityHistory.Arrive(loadedActivity);
                        ArrivalQueue.Enqueue(loadedActivity);
                        _lastQueued = loadedActivity.Id;
                        count++;
                    }
                }
                if (lastExecutedId < lastDatabaseId)
                {
                    var loadedActivities = new IndexingActivityLoader(lastExecutedId + 1, lastDatabaseId, true);
                    foreach (var indexingActivity in loadedActivities)
                    {
                        var loadedActivity = (IndexingActivityBase)indexingActivity;
                        // wait and start processing loaded activities in the meantime
                        WaitIfOverloaded(true);

                        SnTrace.IndexQueue.Write("IAQ: Startup: A{0} enqueued from db.", loadedActivity.Id);

                        IndexingActivityHistory.Arrive(loadedActivity);
                        ArrivalQueue.Enqueue(loadedActivity);
                        _lastQueued = loadedActivity.Id;
                        count++;
                    }
                }

                if (_lastQueued < lastExecutedId)
                {
                    _lastQueued = lastExecutedId;
                }

                // ensure that the arrival activity queue is not empty at this pont.
                DependencyManager.ActivityEnqueued();

                if (lastDatabaseId != 0 || lastExecutedId != 0 || gaps.Any())
                {
                    while (IsWorking())
                    {
                        Thread.Sleep(200);
                    }
                }

                if (IndexingActivityBase.NotIndexableContentCollection.Any())
                {
                    const int maxWrittenCount = 100;

                    // Collect the first n ContentId, VersionId pairs into one message
                    // (key: version id, value: content id).
                    var data = string.Join("; ", IndexingActivityBase.NotIndexableContentCollection.Take(maxWrittenCount)
                                           .OrderBy(x => x.Value)
                                           .Select(x => $"{x.Value},{x.Key}"));
                    var firstN = IndexingActivityBase.NotIndexableContentCollection.Count > maxWrittenCount
                        ? $" first {maxWrittenCount}"
                        : string.Empty;

                    // Write one aggregated message
                    SnLog.WriteWarning($"Cannot index {IndexingActivityBase.NotIndexableContentCollection.Count}" +
                                       $" content. The{firstN} related ContentId, VersionId pairs: {data}");

                    // Do not keep memory for unnecessary data
                    IndexingActivityBase.NotIndexableContentCollection.Clear();
                }

                // At this point we know for sure that the original gap is not there anymore.
                // In case there is a false gap (e.g. because there are missing activity ids
                // in the db) we have to remove these ids manually from the in-memory gap.
                if (gaps.Any())
                {
                    TerminationHistory.RemoveGaps(gaps);

                    // Commit is necessary because otherwise the gap is removed only in memory, but
                    // the index is not updated in the file system.
                    IndexManager.CommitAsync(CancellationToken.None).GetAwaiter().GetResult(); // explicit commit
                }

                SnLog.WriteInformation($"Executing unprocessed activities ({count}) finished.", EventId.RepositoryLifecycle);
            }
Ejemplo n.º 5
0
            /// <summary>
            /// MUST BE SYNCHRON
            /// GAPS MUST BE ORDERED
            /// </summary>
            internal static void Start(int lastDatabaseId, int lastExecutedId, int[] gaps, System.IO.TextWriter consoleOut)
            {
                if (consoleOut != null)
                {
                    consoleOut.WriteLine("Executing unprocessed activities. {0}-{1} {2}", lastExecutedId, lastDatabaseId, CompletionState.GapsToString(gaps, 5, 3));
                }

                SnLog.WriteInformation("Executing unprocessed activities.",
                                       EventId.RepositoryRuntime,
                                       properties: new Dictionary <string, object> {
                    { "LastDatabaseId", lastDatabaseId },
                    { "LastExecutedId", lastExecutedId },
                    { "CountOfGaps", gaps.Length },
                    { "Gaps", String.Join(", ", gaps) }
                });

                DependencyManager.Start();

                var count = 0;

                if (gaps.Any())
                {
                    var loadedActivities = new IndexingActivityLoader(gaps, true);
                    foreach (LuceneIndexingActivity loadedActivity in loadedActivities)
                    {
                        // wait and start processing loaded activities in the meantime
                        WaitIfOverloaded(true);

                        SnTrace.IndexQueue.Write("IAQ: Startup: A{0} enqueued from db.", loadedActivity.Id);

                        IndexingActivityHistory.Arrive(loadedActivity);
                        _arrivalQueue.Enqueue(loadedActivity);
                        _lastQueued = loadedActivity.Id;
                        count++;
                    }
                }
                if (lastExecutedId < lastDatabaseId)
                {
                    var loadedActivities = new IndexingActivityLoader(lastExecutedId + 1, lastDatabaseId, true);
                    foreach (LuceneIndexingActivity loadedActivity in loadedActivities)
                    {
                        // wait and start processing loaded activities in the meantime
                        WaitIfOverloaded(true);

                        SnTrace.IndexQueue.Write("IAQ: Startup: A{0} enqueued from db.", loadedActivity.Id);

                        IndexingActivityHistory.Arrive(loadedActivity);
                        _arrivalQueue.Enqueue(loadedActivity);
                        _lastQueued = loadedActivity.Id;
                        count++;
                    }
                }

                if (_lastQueued < lastExecutedId)
                {
                    _lastQueued = lastExecutedId;
                }

                // ensure that the arrival activity queue is not empty at this pont.
                DependencyManager.ActivityEnqueued();

                if (lastDatabaseId != 0 || lastExecutedId != 0 || gaps.Any())
                {
                    while (IsWorking())
                    {
                        Thread.Sleep(200);
                    }
                }

                // At this point we know for sure that the original gap is not there anymore.
                // In case there is a false gap (e.g. because there are missing activity ids
                // in the db) we have to remove these ids manually from the in-memory gap.
                if (gaps.Any())
                {
                    TerminationHistory.RemoveGaps(gaps);

                    // Commit is necessary because otherwise the gap is removed only in memory, but
                    // the index is not updated in the file system.
                    LuceneManager.Commit();
                }

                SnLog.WriteInformation($"Executing unprocessed activities ({count}) finished.", EventId.RepositoryLifecycle);
            }