Ejemplo n.º 1
0
 static public int testAction_s(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         System.Action <System.Int32, System.String> a1;
         checkDelegate(l, 1, out a1);
         Deleg.testAction(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
Ejemplo n.º 2
0
 static public int testAction_s(IntPtr l)
 {
     try {
         System.Action <System.Int32, System.String> a1;
         checkDelegate(l, 1, out a1);
         Deleg.testAction(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Ejemplo n.º 3
0
 static public int testAction_s(IntPtr l)
 {
     try {
         System.Action <System.Int32, System.String> a1;
         LuaDelegation.checkDelegate(l, 1, out a1);
         Deleg.testAction(a1);
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }