public void LastPushedEventOnFinish(DelQueueEvent callback) { if (last_pushed != null) { last_pushed.SuscribeToOnEventFinish(callback); } }
public void LastPushedEventOnStart(DelQueueEvent callback) { if (last_pushed != null) { last_pushed.SuscribeToOnEventStart(callback); } }
public void SuscribeToOnEventFinish(DelQueueEvent ev) { on_event_finish += ev; }
public void SuscribeToOnEventStart(DelQueueEvent ev) { on_event_start += ev; }