Ejemplo n.º 1
0
        private IPromise PlayEnemyTurn()
        {
            List <IPromise> enemyTurnPromises = new List <IPromise>();
            var             enemies           = levelService.GetCharacters(EntityFaction.Enemy);

            foreach (var enemy in enemies)
            {
                enemyTurnPromises.Add(enemy.MakeAITurn());
            }
            CheckForGameOver();

            return(Deferred.All(enemyTurnPromises));
        }